Player Matchup

Kuzenbo
Kuzenbo
AlanK
Kuzenbo
Level 143
God Stats
2W - 3L
1,632 SR
Queue Stats
152W - 139L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
IMIcGuire
Danzaburou
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,468 Elo+
Party 1
Nemesis
Nemesis
MerlinsMagicJam
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,513 Elo+
Party 1
Ares
Ares
Raziels Agony
Ares
Level 160
God Stats
8W - 1L
1,584 SR
Queue Stats
433W - 433L
1,506 Elo+
Solo
Jormungandr
Jormungandr
xCH4OTICx
Jormungandr
Level 101
God Stats
0W - 1L
1,845 SR
Queue Stats
61W - 62L
1,459 Elo+
Party 1
Team Averages
Level 109
1,612 SR
1,491 Elo+

VS

Team Averages
Level 120
1,477 SR
1,455 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Dingo4x2x0
The Morrigan
Level 123
God Stats
1W - 1L
1,287 SR
Queue Stats
32W - 48L
1,396 Elo+
Party 3
Hun Batz
Hun Batz
MidwayRhyme
Hun Batz
Level 147
God Stats
5W - 3L
1,511 SR
Queue Stats
164W - 165L
1,478 Elo+
Party 2
Janus
Janus
XIxZoMbiiExIX
Janus
Level 74
God Stats
5W - 3L
1,585 SR
Queue Stats
233W - 208L
1,504 Elo+
Solo
Sol
Sol
nitehwk1400
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlanK
Kuzenbo
19
6 / 4 / 9
11,350
873
15,436
26,926
38,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
IMIcGuire
Danzaburou
16
1 / 3 / 12
9,466
728
11,147
11,110
6,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 10 / 8
9,663
743
8,380
18,360
11,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 9
9,155
704
9,252
20,902
21,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
xCH4OTICx
Jormungandr
18
4 / 5 / 8
10,277
791
12,923
17,276
24,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
2 / 4 / 18
10,713
824
12,227
18,621
19,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Dingo4x2x0
The Morrigan
17
1 / 3 / 12
9,804
754
11,087
11,063
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
MidwayRhyme
Hun Batz
18
8 / 5 / 10
11,354
873
14,176
10,970
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 5 / 10
10,938
841
18,915
10,943
4,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 13
11,934
918
24,471
16,933
7,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
91
20
Kills
28
28
Deaths
20
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
4
18
2.75
L
Kuzenbo
AlanK
Kuzenbo
6
4
9
2.63
W
The Morrigan
Dingo4x2x0
The Morrigan
1
3
12
2.33
L
Danzaburou
IMIcGuire
Danzaburou
1
3
12
2.33
L
6
10
8
1
W
Hun Batz
MidwayRhyme
Hun Batz
8
5
10
2.6
L
3
6
9
1.25
W
8
5
10
2.6
W
9
3
13
5.17
L
Jormungandr
xCH4OTICx
Jormungandr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,138
Damage
80,876
94,574
Taken
68,530
103,427
Mitigated
40,646
19,809
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,227
393
801
780
18,621
19,254
0
7,660
10,636
22,392
0
L
Kuzenbo
AlanK
Kuzenbo
15,436
5,110
1,432
7,015
26,926
38,857
105
15,816
11,110
28,167
0
W
The Morrigan
Dingo4x2x0
The Morrigan
11,087
2,128
1,876
2,952
11,063
4,736
384
7,009
3,913
22,537
5,195
L
Danzaburou
IMIcGuire
Danzaburou
11,147
3,468
975
3,308
11,110
6,763
0
8,502
2,608
0
36,569
L
8,380
2,641
988
1,300
18,360
11,325
0
14,535
3,825
0
16,170
W
Hun Batz
MidwayRhyme
Hun Batz
14,176
3,652
956
1,011
10,970
4,838
912
7,295
3,500
0
26,227
L
9,252
766
171
833
20,902
21,988
68
15,147
5,755
11,982
0
W
18,915
1,587
75
1,156
10,943
4,345
1,038
6,039
4,854
29,606
0
W
24,471
3,939
996
7,631
16,933
7,473
4,110
8,783
7,925
49,367
0
L
Jormungandr
xCH4OTICx
Jormungandr
12,923
2,007
1,494
2,293
17,276
24,494
0
10,024
7,252
31,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
54,743
131
Minions Killed
171
0
Camps Cleared
0
1,011,485
Distance Traveled
1,145,306
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,713
824
14
1
0
261,559
0
L
Kuzenbo
11,350
873
22
2
0
237,326
2
W
The Morrigan
9,804
754
46
4
0
206,510
0
L
Danzaburou
9,466
728
50
4
0
174,376
0
L
Nemesis
9,663
743
14
1
0
219,986
0
W
Hun Batz
11,354
873
36
3
0
204,332
3
L
Ares
9,155
704
2
0
0
185,417
0
W
Janus
10,938
841
23
2
0
234,922
0
W
Sol
11,934
918
52
4
0
237,983
0
L
Jormungandr
10,277
791
43
3
0
194,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role