Player Matchup

Ravana
Ravana
BDJnasty
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RegentalGuide67
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Neith
Neith
leonvalentin790
Neith
Level 25
God Stats
67W - 101L
1,338 SR
Queue Stats
107W - 158L
1,145 Elo+
Solo
Nemesis
Nemesis
marciom996633656
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,117 Elo+
Solo
Apollo
Apollo
yiu2021
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,381 Elo+

VS

Team Averages
Level 30
1,374 SR
1,305 Elo+
King Arthur
King Arthur
Deftmercenary
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,648 Elo+
Party 1
Fenrir
Fenrir
I_W_KEY3
Fenrir
Level 15
God Stats
7W - 4L
1,303 SR
Queue Stats
51W - 50L
1,143 Elo+
Solo
Hel
Hel
TwinkleCreep
Hel
Level 23
God Stats
9W - 12L
1,241 SR
Queue Stats
97W - 116L
1,269 Elo+
Solo
Aphrodite
Aphrodite
Xande7061
Aphrodite
Level 83
God Stats
2W - 0L
1,406 SR
Queue Stats
93W - 100L
1,214 Elo+
Party 1
Zeus
Zeus
illMagdi
Zeus
Level 27
God Stats
81W - 116L
1,421 SR
Queue Stats
84W - 119L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BDJnasty
Ravana
6
2 / 1 / 1
6,747
337
197
2,926
729
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 12 / 1
7,976
399
6,995
19,163
7,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

12
0 / 4 / 4
7,338
367
5,174
8,142
2,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 9 / 1
5,989
299
1,511
14,201
3,779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
yiu2021
Apollo
13
4 / 7 / 1
8,770
439
17,667
19,087
6,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deftmercenary
King Arthur
13
2 / 2 / 9
9,408
470
5,342
14,679
8,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
I_W_KEY3
Fenrir
14
11 / 3 / 10
10,520
526
11,420
12,156
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 2 / 3
9,791
490
2,799
8,107
5,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Aphrodite
Xande7061
Aphrodite
16
6 / 0 / 15
10,919
546
15,105
11,923
5,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
12 / 5 / 7
10,941
547
17,925
13,015
4,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
8
Kills
33
33
Deaths
12
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ravana
BDJnasty
Ravana
2
1
1
2.5
W
King Arthur
Deftmercenary
King Arthur
2
2
9
3.25
W
Fenrir
I_W_KEY3
Fenrir
11
3
10
5.33
L
2
12
1
0.21
W
2
2
3
1.75
W
Aphrodite
Xande7061
Aphrodite
6
0
15
13.5
W
Zeus
12
5
7
3.1
L
0
4
4
0.5
L
0
9
1
0.06
L
Apollo
yiu2021
Apollo
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
52,591
63,519
Taken
59,880
20,958
Mitigated
28,078
5,584
Healing
30,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BDJnasty
Ravana
197
0
0
730
2,926
729
0
1,798
1,128
0
7,853
W
King Arthur
Deftmercenary
King Arthur
5,342
505
863
3,399
14,679
8,081
1,177
2,036
12,643
0
30,774
W
Fenrir
I_W_KEY3
Fenrir
11,420
2,423
0
2,823
12,156
4,905
2,236
2,278
9,122
0
38,923
L
6,995
707
0
0
19,163
7,430
0
8,165
10,998
30,406
0
W
2,799
649
928
3,069
8,107
5,791
2,566
118
7,989
36,177
0
W
Aphrodite
Xande7061
Aphrodite
15,105
2,173
5,323
8,621
11,923
5,268
3,228
991
10,932
75,518
0
W
Zeus
17,925
2,192
477
5,145
13,015
4,033
1,163
1,572
11,443
74,469
0
L
5,174
1,461
246
1,052
8,142
2,350
0
6,072
2,070
0
29,685
L
1,511
462
0
142
14,201
3,779
0
7,918
6,283
0
9,558
L
Apollo
yiu2021
Apollo
17,667
13,781
0
3,414
19,087
6,670
1,089
11,876
7,211
0
52,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
51,579
202
Minions Killed
382
0
Camps Cleared
0
1,193,313
Distance Traveled
1,472,374
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,747
337
25
1
0
62,066
0
W
King Arthur
9,408
470
54
3
0
262,143
0
W
Fenrir
10,520
526
53
3
0
362,738
0
L
Ymir
7,976
399
34
2
0
272,760
3
W
Hel
9,791
490
65
3
0
275,063
1
W
Aphrodite
10,919
546
120
6
0
309,547
0
W
Zeus
10,941
547
90
5
0
262,883
0
L
Neith
7,338
367
51
3
0
270,810
0
L
Nemesis
5,989
299
11
1
0
297,801
4
L
Apollo
8,770
439
81
4
0
289,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role