Player Matchup

Baron Samedi
Baron Samedi
Abhorzen
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Jessid93
Jing Wei
Level 28
God Stats
13W - 18L
1,441 SR
Queue Stats
55W - 64L
1,405 Elo+
Party 1
Cerberus
Cerberus
Rancaur
Cerberus
Level 54
God Stats
12W - 9L
1,548 SR
Queue Stats
22W - 19L
1,441 Elo+
Party 1
Team Averages
Level 63
1,497 SR
1,449 Elo+

VS

Team Averages
Level 52
1,410 SR
1,257 Elo+
Da Ji
Da Ji
Bree-Z1505
Da Ji
Level 21
God Stats
0W - 2L
1,511 SR
Queue Stats
13W - 15L
1,288 Elo+
Party 2
Medusa
Medusa
MrBadgermole
Medusa
Level 87
God Stats
1W - 2L
1,551 SR
Queue Stats
11W - 20L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
cuevas16
Sun Wukong
Level 48
God Stats
0W - 1L
1,168 SR
Queue Stats
27W - 47L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abhorzen
Baron Samedi
12
11 / 2 / 9
9,191
919
10,819
6,805
2,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Jessid93
Jing Wei
11
4 / 3 / 16
8,087
809
5,126
6,309
2,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Rancaur
Cerberus
11
5 / 2 / 15
8,613
861
8,790
12,300
7,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 10 / 3
6,690
669
3,753
10,353
2,903
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
10
3 / 6 / 3
7,190
719
7,240
8,096
2,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
cuevas16
Sun Wukong
9
3 / 4 / 3
6,840
684
4,863
11,112
6,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
20
Kills
7
7
Deaths
20
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abhorzen
Baron Samedi
11
2
9
7.75
L
Da Ji
1
10
3
0.25
W
Jing Wei
Jessid93
Jing Wei
4
3
16
4
L
Medusa
3
6
3
0.75
W
Cerberus
Rancaur
Cerberus
5
2
15
6.25
L
Sun Wukong
cuevas16
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
15,856
25,414
Taken
29,561
12,410
Mitigated
11,279
11,294
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abhorzen
Baron Samedi
10,819
1,516
1,850
2,138
6,805
2,739
932
8
6,672
36,897
0
L
Da Ji
3,753
988
0
137
10,353
2,903
0
6,581
3,772
0
10,223
W
Jing Wei
Jessid93
Jing Wei
5,126
3,634
0
1,497
6,309
2,017
1,634
0
6,184
0
23,898
L
Medusa
7,240
3,654
0
842
8,096
2,163
180
6,567
1,529
0
27,416
W
Cerberus
Rancaur
Cerberus
8,790
787
600
5,209
12,300
7,654
366
54
12,096
23,080
0
L
Sun Wukong
cuevas16
Sun Wukong
4,863
1,000
0
1,931
11,112
6,213
0
6,473
4,639
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
20,720
122
Minions Killed
79
0
Camps Cleared
0
505,178
Distance Traveled
478,421
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,191
919
47
5
0
165,672
0
L
Da Ji
6,690
669
9
1
0
144,234
1
W
Jing Wei
8,087
809
35
4
0
159,563
0
L
Medusa
7,190
719
34
3
0
159,834
2
W
Cerberus
8,613
861
40
4
0
179,943
1
L
Sun Wukong
6,840
684
36
4
0
174,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role