Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bärchenking
Ah Muzen Cab
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
102W - 97L
1,350 Elo+
Party 2
Anhur
Anhur
Fmadouh
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HelferSchnuffel
Ne Zha
Level 13
God Stats
2W - 1L
1,305 SR
Queue Stats
36W - 28L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
TurtleSwift
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,356 Elo+
Solo
Discordia
Discordia
Whesty
Discordia
Level 14
God Stats
9W - 5L
1,582 SR
Queue Stats
21W - 21L
1,378 Elo+
Solo
Team Averages
Level 12
1,477 SR
1,391 Elo+

VS

Team Averages
Level 14
1,484 SR
1,375 Elo+
Mercury
Mercury
Amir4kBoss
Mercury
Level 19
God Stats
7W - 9L
1,272 SR
Queue Stats
9W - 12L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
B3aVeRR
Tsukuyomi
Level 15
God Stats
4W - 2L
1,649 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Benniking1
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
MJFROMSpIDERMAN
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
ManOfWar199
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bärchenking
Ah Muzen Cab
20
2 / 7 / 19
13,672
911
15,635
21,456
10,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Fmadouh
Anhur
20
3 / 4 / 17
14,046
936
19,134
16,750
6,441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 7 / 14
15,954
1,064
32,549
23,941
11,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TurtleSwift
Sylvanus
20
2 / 4 / 25
15,397
1,026
9,501
24,747
38,962
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Whesty
Discordia
20
15 / 5 / 13
17,228
1,149
39,543
14,571
5,730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amir4kBoss
Mercury
20
5 / 12 / 9
14,092
939
14,731
26,957
17,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
B3aVeRR
Tsukuyomi
20
15 / 10 / 8
17,419
1,161
29,759
27,567
10,846
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Benniking1
Cthulhu
20
2 / 2 / 16
13,970
931
23,551
21,929
23,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
MJFROMSpIDERMAN
King Arthur
20
4 / 5 / 9
13,842
923
14,445
25,062
36,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
ManOfWar199
Jormungandr
20
1 / 4 / 13
13,637
909
11,497
26,695
11,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
82
33
Kills
27
27
Deaths
33
88
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amir4kBoss
Mercury
5
12
9
0.79
L
Tsukuyomi
B3aVeRR
Tsukuyomi
15
10
8
1.9
L
Cthulhu
Benniking1
Cthulhu
2
2
16
5
W
Ah Muzen Cab
Bärchenking
Ah Muzen Cab
2
7
19
1.64
W
Anhur
Fmadouh
Anhur
3
4
17
2.88
W
11
7
14
2.57
L
King Arthur
MJFROMSpIDERMAN
King Arthur
4
5
9
1.7
L
Jormungandr
ManOfWar199
Jormungandr
1
4
13
1.88
W
Sylvanus
TurtleSwift
Sylvanus
2
4
25
3.63
W
Discordia
Whesty
Discordia
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,362
Damage
93,983
101,465
Taken
128,210
73,167
Mitigated
99,537
21,716
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amir4kBoss
Mercury
14,731
3,712
664
2,322
26,957
17,119
0
5,961
20,996
817
32,883
L
Tsukuyomi
B3aVeRR
Tsukuyomi
29,759
10,147
0
1,038
27,567
10,846
0
10,541
17,026
0
49,072
L
Cthulhu
Benniking1
Cthulhu
23,551
1,804
678
2,504
21,929
23,525
0
10,436
11,493
55,592
0
W
Ah Muzen Cab
Bärchenking
Ah Muzen Cab
15,635
9,695
0
2,249
21,456
10,296
0
8,845
12,461
0
36,286
W
Anhur
Fmadouh
Anhur
19,134
11,296
0
1,604
16,750
6,441
0
6,070
10,630
0
32,707
W
32,549
10,054
0
7,540
23,941
11,738
0
8,815
15,026
459
75,195
L
King Arthur
MJFROMSpIDERMAN
King Arthur
14,445
2,107
0
531
25,062
36,860
0
9,579
15,483
0
26,278
L
Jormungandr
ManOfWar199
Jormungandr
11,497
2,030
0
366
26,695
11,187
0
12,971
13,724
37,444
0
W
Sylvanus
TurtleSwift
Sylvanus
9,501
3,768
4,178
5,264
24,747
38,962
0
8,496
15,546
26,254
0
W
Discordia
Whesty
Discordia
39,543
2,556
0
881
14,571
5,730
0
3,462
10,984
59,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,297
Gold Earned
72,960
260
Minions Killed
278
4
Camps Cleared
10
1,222,874
Distance Traveled
1,399,930
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,092
939
34
2
1
257,250
0
L
Tsukuyomi
17,419
1,161
44
3
6
285,910
0
L
Cthulhu
13,970
931
107
7
1
307,247
0
W
Ah Muzen Cab
13,672
911
43
3
4
229,144
0
W
Anhur
14,046
936
39
3
0
205,347
5
W
Ne Zha
15,954
1,064
98
7
0
287,030
0
L
King Arthur
13,842
923
22
1
0
297,073
0
L
Jormungandr
13,637
909
71
5
2
252,450
3
W
Sylvanus
15,397
1,026
36
2
0
212,554
3
W
Discordia
17,228
1,149
44
3
0
288,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role