Player Matchup

Nemesis
Nemesis
CatzZilla
Nemesis
Level 7
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo
Freya
Freya
Metalesk
Freya
Level 26
God Stats
25W - 23L
1,708 SR
Queue Stats
89W - 92L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Seromajmunce
Hun Batz
Level 26
God Stats
3W - 3L
1,681 SR
Queue Stats
43W - 38L
1,525 Elo+
Solo
King Arthur
King Arthur
Y0l0ISM3
King Arthur
Level 25
God Stats
6W - 5L
1,941 SR
Queue Stats
122W - 120L
1,516 Elo+
Solo
Nox
Nox
Zlobenia
Nox
Level 22
God Stats
1W - 6L
1,789 SR
Queue Stats
26W - 37L
1,553 Elo+
Solo
Team Averages
Level 21
1,671 SR
1,559 Elo+

VS

Team Averages
Level 36
1,676 SR
1,447 Elo+
Artemis
Artemis
Floee_S
Artemis
Level 126
God Stats
36W - 35L
1,644 SR
Queue Stats
555W - 480L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Getoffmexd
Kumbhakarna
Level 17
God Stats
8W - 5L
1,826 SR
Queue Stats
38W - 43L
1,508 Elo+
Solo
Ymir
Ymir
JessicaPriscilla
Ymir
Level 7
God Stats
11W - 9L
1,860 SR
Queue Stats
76W - 46L
1,518 Elo+
Party 1
Set
Set
Stullo
Set
Level 26
God Stats
18W - 16L
1,549 SR
Queue Stats
87W - 71L
1,514 Elo+
Solo
Hercules
Hercules
TudorHordo
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatzZilla
Nemesis
4
0 / 6 / 0
3,651
406
1,644
4,919
869
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Freya
Metalesk
Freya
7
2 / 6 / 1
5,107
567
4,561
7,692
1,859
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Seromajmunce
Hun Batz
8
1 / 2 / 0
5,099
567
2,992
5,917
1,499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Y0l0ISM3
King Arthur
8
1 / 2 / 0
4,838
538
2,815
6,480
2,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 3 / 1
5,141
571
2,753
3,991
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Floee_S
Artemis
10
8 / 1 / 4
6,653
739
5,772
5,126
1,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Getoffmexd
Kumbhakarna
8
4 / 0 / 5
5,837
649
2,550
4,521
2,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 4
6,514
724
4,601
5,367
2,576
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Stullo
Set
9
2 / 1 / 1
5,540
616
3,841
4,620
1,321
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
TudorHordo
Hercules
6
0 / 2 / 3
4,358
484
1,494
4,588
1,587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
18
19
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CatzZilla
Nemesis
0
6
0
0
W
Artemis
Floee_S
Artemis
8
1
4
10
W
Kumbhakarna
Getoffmexd
Kumbhakarna
4
0
5
6.5
W
4
1
4
6
L
Freya
Metalesk
Freya
2
6
1
0.42
L
Hun Batz
Seromajmunce
Hun Batz
1
2
0
0.5
W
Set
Stullo
Set
2
1
1
2.5
W
Hercules
TudorHordo
Hercules
0
2
3
0.75
L
King Arthur
Y0l0ISM3
King Arthur
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,765
Damage
18,258
28,999
Taken
24,222
8,488
Mitigated
9,133
7,492
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CatzZilla
Nemesis
1,644
701
0
421
4,919
869
0
1,062
3,857
0
4,550
W
Artemis
Floee_S
Artemis
5,772
3,871
0
3,121
5,126
1,400
0
1,398
3,728
0
30,721
W
Kumbhakarna
Getoffmexd
Kumbhakarna
2,550
758
0
1,244
4,521
2,249
0
1,782
2,739
13,348
0
W
4,601
1,127
0
2,070
5,367
2,576
0
924
4,418
39,384
0
L
Freya
Metalesk
Freya
4,561
1,756
167
2,507
7,692
1,859
540
1,446
6,246
18,583
0
L
Hun Batz
Seromajmunce
Hun Batz
2,992
1,058
0
1,906
5,917
1,499
316
1,633
4,284
0
21,735
W
Set
Stullo
Set
3,841
1,044
0
1,034
4,620
1,321
0
276
4,023
0
22,381
W
Hercules
TudorHordo
Hercules
1,494
470
0
551
4,588
1,587
126
2,934
1,654
0
6,598
L
King Arthur
Y0l0ISM3
King Arthur
2,815
117
0
2,356
6,480
2,944
161
655
5,825
0
16,736
L
2,753
199
0
135
3,991
1,317
504
2,355
1,636
17,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
28,902
146
Minions Killed
217
0
Camps Cleared
0
784,299
Distance Traveled
862,335
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,651
406
3
0
0
117,144
1
W
Artemis
6,653
739
47
5
0
156,452
5
W
Kumbhakarna
5,837
649
28
3
0
190,229
4
W
Ymir
6,514
724
76
8
0
175,942
4
L
Freya
5,107
567
30
3
0
156,522
2
L
Hun Batz
5,099
567
39
4
0
193,627
2
W
Set
5,540
616
54
6
0
160,026
0
W
Hercules
4,358
484
12
1
0
179,686
1
L
King Arthur
4,838
538
27
3
0
181,006
1
L
Nox
5,141
571
47
5
0
136,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role