Player Matchup

Discordia
Discordia
FLadon
Discordia
Level 16
God Stats
1W - 3L
1,377 SR
Queue Stats
24W - 27L
1,397 Elo+
Solo
Nemesis
Nemesis
Gseventwo
Nemesis
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 3L
1,440 Elo+
Solo
Vamana
Vamana
Guimaxj
Vamana
Level 13
God Stats
2W - 2L
1,611 SR
Queue Stats
8W - 11L
1,365 Elo+
Party 1
Cerberus
Cerberus
K1ll3rOfR3nT
Cerberus
Level 16
God Stats
2W - 2L
1,681 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
isaac34
Hou Yi
Level 7
God Stats
5W - 6L
1,518 SR
Queue Stats
125W - 64L
1,702 Elo+
Solo
Team Averages
Level 11
1,579 SR
1,466 Elo+

VS

Team Averages
Level 34
1,534 SR
1,591 Elo+
Neith
Neith
BellCranelll
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Djdandt
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,720 Elo+
Party 2
Nike
Nike
SixxFivee
Nike
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 38L
1,515 Elo+
Party 2
Loki
Loki
SoyEmmayQue
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SrZasalamel
Achilles
Level 27
God Stats
12W - 11L
1,668 SR
Queue Stats
50W - 37L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FLadon
Discordia
7
1 / 2 / 0
4,078
583
2,301
2,565
706
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Gseventwo
Nemesis
4
0 / 2 / 0
3,525
504
922
3,223
632
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Vamana
Guimaxj
Vamana
4
1 / 5 / 0
3,725
532
2,444
4,841
1,206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cerberus
K1ll3rOfR3nT
Cerberus
5
0 / 2 / 0
3,539
506
1,661
4,873
1,695
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
isaac34
Hou Yi
7
3 / 3 / 0
4,390
627
2,509
4,016
1,054
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,776
682
3,153
2,692
764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 2
5,421
774
3,312
2,060
665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
8
5 / 1 / 4
5,135
734
4,232
6,012
2,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 3 / 2
5,154
736
1,448
5,121
1,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
SrZasalamel
Achilles
8
2 / 0 / 2
5,229
747
1,831
3,731
1,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
5
Kills
14
14
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
4
0
2
5
L
Discordia
FLadon
Discordia
1
2
0
0.5
L
Nemesis
Gseventwo
Nemesis
0
2
0
0
L
Vamana
Guimaxj
Vamana
1
5
0
0.2
L
Cerberus
K1ll3rOfR3nT
Cerberus
0
2
0
0
W
Nike
5
1
4
7
W
2
3
2
1
W
Achilles
SrZasalamel
Achilles
2
0
2
3
L
Hou Yi
isaac34
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,837
Damage
13,976
19,518
Taken
19,616
5,293
Mitigated
6,623
4,102
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,153
1,628
0
1,195
2,692
764
927
464
2,228
0
21,653
W
3,312
548
432
714
2,060
665
155
731
1,329
27,335
0
L
Discordia
FLadon
Discordia
2,301
366
0
641
2,565
706
0
844
1,696
19,227
0
L
Nemesis
Gseventwo
Nemesis
922
353
0
1,308
3,223
632
0
240
2,983
0
9,043
L
Vamana
Guimaxj
Vamana
2,444
1,273
0
320
4,841
1,206
0
898
3,743
0
7,830
L
Cerberus
K1ll3rOfR3nT
Cerberus
1,661
322
0
857
4,873
1,695
0
1,114
3,684
4,139
0
W
Nike
4,232
1,267
0
2,235
6,012
2,921
54
1,088
4,924
0
15,329
W
1,448
431
0
1,534
5,121
1,159
0
1,029
4,092
0
22,733
W
Achilles
SrZasalamel
Achilles
1,831
839
0
2,676
3,731
1,114
0
650
3,081
0
20,846
L
Hou Yi
isaac34
Hou Yi
2,509
1,301
0
976
4,016
1,054
0
216
3,800
0
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
25,715
113
Minions Killed
216
0
Camps Cleared
0
568,057
Distance Traveled
664,765
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,776
682
39
6
0
122,589
1
W
Ra
5,421
774
53
8
0
134,522
0
L
Discordia
4,078
583
37
5
0
116,367
1
L
Nemesis
3,525
504
21
3
0
68,188
0
L
Vamana
3,725
532
9
1
0
130,649
0
L
Cerberus
3,539
506
17
2
0
129,850
0
W
Nike
5,135
734
21
3
0
127,257
0
W
Loki
5,154
736
44
6
0
132,505
1
W
Achilles
5,229
747
59
8
0
147,892
2
L
Hou Yi
4,390
627
29
4
0
123,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role