Player Matchup

Nemesis
Nemesis
GrowerInProgress
Nemesis
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 15L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
HolyOrnitorrinco
Ao Kuang
Level 25
God Stats
2W - 2L
1,302 SR
Queue Stats
122W - 94L
1,542 Elo+
Party 1
Thoth
Thoth
Maysaaaa
Thoth
Level 28
God Stats
16W - 9L
1,636 SR
Queue Stats
137W - 62L
1,564 Elo+
Party 1
Neith
Neith
NiceUser
Neith
Level 13
God Stats
3W - 6L
1,119 SR
Queue Stats
32W - 35L
1,461 Elo+
Solo
Pele
Pele
theic3boy
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,419 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,489 Elo+

VS

Team Averages
Level 24
1,615 SR
1,432 Elo+
Guan Yu
Guan Yu
KingVladIII
Guan Yu
Level 19
God Stats
12W - 4L
1,841 SR
Queue Stats
17W - 13L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
Marmininu
Nu Wa
Level 28
God Stats
5W - 2L
1,589 SR
Queue Stats
106W - 91L
1,469 Elo+
Solo
Bakasura
Bakasura
OcterSide
Bakasura
Level 40
God Stats
13W - 8L
1,662 SR
Queue Stats
114W - 72L
1,546 Elo+
Party 2
Olorun
Olorun
SIIR0___
Olorun
Level 8
God Stats
4W - 7L
1,087 SR
Queue Stats
17W - 26L
868 Elo+
Solo
Hercules
Hercules
capitancarlitoss
Hercules
Level 27
God Stats
23W - 6L
1,893 SR
Queue Stats
245W - 56L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,004
455
2,844
7,552
2,054
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 2 / 3
7,201
655
7,996
9,918
2,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Maysaaaa
Thoth
11
4 / 2 / 4
6,822
620
6,937
5,488
1,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
NiceUser
Neith
8
1 / 5 / 1
5,293
481
4,367
6,000
1,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
8
1 / 2 / 1
5,367
488
2,465
6,318
1,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingVladIII
Guan Yu
8
0 / 1 / 3
5,100
464
1,249
5,385
3,001
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Marmininu
Nu Wa
12
4 / 3 / 7
7,222
657
8,165
5,208
1,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OcterSide
Bakasura
11
5 / 3 / 4
7,192
654
6,312
10,784
3,678
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
SIIR0___
Olorun
11
1 / 2 / 1
6,681
607
2,811
4,196
1,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 3 / 3
6,817
620
7,421
10,496
6,705
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
15
15
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
6
2
3
3.75
W
Guan Yu
KingVladIII
Guan Yu
0
1
3
1.5
W
Nu Wa
Marmininu
Nu Wa
4
3
7
2.5
L
Thoth
Maysaaaa
Thoth
4
2
4
3
L
Neith
NiceUser
Neith
1
5
1
0.3
W
Bakasura
OcterSide
Bakasura
5
3
4
2.33
W
Olorun
SIIR0___
Olorun
1
2
1
0.75
W
5
3
3
2.17
L
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
25,958
35,276
Taken
36,069
9,262
Mitigated
16,567
10,540
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,844
1,066
0
382
7,552
2,054
494
3,381
3,806
0
17,479
L
7,996
2,393
0
4,798
9,918
2,683
0
3,035
6,418
25,901
0
W
Guan Yu
KingVladIII
Guan Yu
1,249
299
1,046
1,885
5,385
3,001
0
406
4,979
0
4,856
W
Nu Wa
Marmininu
Nu Wa
8,165
2,424
0
907
5,208
1,760
0
3,446
1,762
37,429
0
L
Thoth
Maysaaaa
Thoth
6,937
156
0
1,535
5,488
1,646
550
1,945
3,403
39,100
0
L
Neith
NiceUser
Neith
4,367
2,448
0
1,144
6,000
1,502
0
1,548
4,242
0
22,490
W
Bakasura
OcterSide
Bakasura
6,312
3,993
0
4,276
10,784
3,678
0
4,196
6,588
0
39,410
W
Olorun
SIIR0___
Olorun
2,811
1,647
0
1,494
4,196
1,423
2,649
2,972
1,224
36,128
0
W
7,421
3,066
0
1,943
10,496
6,705
24
3,913
6,583
0
23,103
L
Pele
2,465
901
0
2,681
6,318
1,377
462
1,067
5,181
0
24,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
33,012
218
Minions Killed
252
0
Camps Cleared
0
1,069,464
Distance Traveled
1,115,617
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,004
455
33
3
0
220,983
3
L
Ao Kuang
7,201
655
33
3
0
219,499
1
W
Guan Yu
5,100
464
6
1
0
210,841
0
W
Nu Wa
7,222
657
70
6
0
211,864
4
L
Thoth
6,822
620
71
6
0
205,411
5
L
Neith
5,293
481
35
3
0
208,569
0
W
Bakasura
7,192
654
69
6
0
251,716
2
W
Olorun
6,681
607
69
6
0
205,538
2
W
Hercules
6,817
620
38
3
0
235,658
1
L
Pele
5,367
488
46
4
0
215,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role