Player Matchup

Da Ji
Da Ji
BEANL1K
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
NICOLASXCOM
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
hyde016
Cthulhu
Level 18
God Stats
2W - 1L
1,384 SR
Queue Stats
12W - 14L
1,349 Elo+
Solo
Heimdallr
Heimdallr
jimmy071019
Heimdallr
Level 18
God Stats
3W - 8L
1,361 SR
Queue Stats
37W - 56L
1,410 Elo+
Solo
Ares
Ares
ver5atile
Ares
Level 28
God Stats
11W - 4L
1,682 SR
Queue Stats
80W - 70L
1,371 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,426 Elo+

VS

Team Averages
Level 11
1,446 SR
1,264 Elo+
Olorun
Olorun
DankBurritos
Olorun
Level 10
God Stats
14W - 18L
1,564 SR
Queue Stats
44W - 68L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
GGodas
Sun Wukong
Level 18
God Stats
1W - 3L
1,371 SR
Queue Stats
17W - 22L
1,405 Elo+
Solo
Set
Set
YourQorpse
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
888 Elo+
Party 1
Ymir
Ymir
errojboy
Ymir
Level 21
God Stats
0W - 3L
1,371 SR
Queue Stats
9W - 14L
1,328 Elo+
Solo
Hel
Hel
sadkdawu
Hel
Level 3
God Stats
3W - 3L
1,423 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BEANL1K
Da Ji
10
6 / 1 / 2
6,352
635
5,005
5,327
1,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
8
0 / 6 / 1
4,954
495
1,461
5,457
1,647
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hyde016
Cthulhu
10
4 / 0 / 1
6,442
644
2,645
5,176
3,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
jimmy071019
Heimdallr
9
0 / 3 / 2
5,208
521
2,372
5,418
1,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
10
3 / 0 / 0
6,333
633
2,785
6,080
2,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
6 / 2 / 1
6,881
688
5,802
7,488
2,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
GGodas
Sun Wukong
4
0 / 2 / 0
4,155
416
566
2,218
764
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 2 / 0
3,813
381
297
2,184
277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
3 / 4 / 0
5,543
554
4,243
7,780
3,311
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
1 / 3 / 0
4,075
408
615
2,868
383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
10
10
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BEANL1K
Da Ji
6
1
2
7
L
Olorun
6
2
1
3.25
L
Sun Wukong
GGodas
Sun Wukong
0
2
0
0
W
Susano
0
6
1
0.08
L
0
2
0
0
L
Ymir
3
4
0
0.75
W
Cthulhu
hyde016
Cthulhu
4
0
1
4.5
W
Heimdallr
jimmy071019
Heimdallr
0
3
2
0.33
L
1
3
0
0.33
W
Ares
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,268
Damage
11,523
27,458
Taken
22,538
11,774
Mitigated
7,087
3,415
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BEANL1K
Da Ji
5,005
1,555
0
1,174
5,327
1,593
0
987
4,340
0
26,277
L
Olorun
5,802
4,250
189
3,248
7,488
2,352
2,545
1,393
5,970
36,911
0
L
Sun Wukong
GGodas
Sun Wukong
566
305
0
480
2,218
764
0
562
1,556
0
7,310
W
Susano
1,461
483
0
0
5,457
1,647
584
3,314
2,143
0
11,501
L
297
201
0
171
2,184
277
0
0
2,184
0
5,572
L
Ymir
4,243
1,118
0
0
7,780
3,311
0
2,785
4,995
19,853
0
W
Cthulhu
hyde016
Cthulhu
2,645
160
0
525
5,176
3,715
420
2,116
3,060
19,169
0
W
Heimdallr
jimmy071019
Heimdallr
2,372
1,110
0
1,288
5,418
1,858
964
2,870
2,548
0
22,111
L
615
374
112
348
2,868
383
132
440
2,403
3,556
0
W
Ares
2,785
278
0
428
6,080
2,961
0
1,373
4,707
27,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
24,467
201
Minions Killed
134
0
Camps Cleared
0
809,367
Distance Traveled
519,412
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,352
635
53
5
0
216,829
0
L
Olorun
6,881
688
69
7
0
137,570
2
L
Sun Wukong
4,155
416
14
1
0
72,106
0
W
Susano
4,954
495
21
2
0
128,449
1
L
Set
3,813
381
7
1
0
59,100
0
L
Ymir
5,543
554
36
4
0
164,849
0
W
Cthulhu
6,442
644
49
5
0
164,374
3
W
Heimdallr
5,208
521
35
4
0
134,040
1
L
Hel
4,075
408
8
1
0
85,787
0
W
Ares
6,333
633
43
4
0
165,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role