Player Matchup

Apollo
Apollo
Freddybear10522
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Razorgue
Ra
Level 6
God Stats
4W - 6L
1,149 SR
Queue Stats
102W - 100L
917 Elo+
Solo
Nox
Nox
Sssniper jr
Nox
Level 4
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
dailymike14
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
rar707
Rama
Level 27
God Stats
2W - 5L
1,347 SR
Queue Stats
9W - 27L
1,219 Elo+
Solo
Team Averages
Level 9
1,439 SR
1,327 Elo+

VS

Team Averages
Level 15
1,397 SR
1,304 Elo+
Cthulhu
Cthulhu
ChimerasAndBeast
Cthulhu
Level 8
God Stats
3W - 3L
1,191 SR
Queue Stats
6W - 12L
1,163 Elo+
Solo
Baron Samedi
Baron Samedi
LILWATT62
Baron Samedi
Level 29
God Stats
13W - 6L
1,661 SR
Queue Stats
47W - 46L
1,299 Elo+
Solo
Nox
Nox
LemurFamilyof4
Nox
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 91L
1,294 Elo+
Solo
Neith
Neith
daktilo_
Neith
Level 12
God Stats
13W - 11L
1,294 SR
Queue Stats
26W - 27L
1,263 Elo+
Solo
Thor
Thor
elvis_gabriel
Thor
Level 4
God Stats
1W - 0L
1,340 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,300
830
1,823
2,824
919
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 13 / 6
9,307
931
7,138
18,070
7,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 8 / 7
9,963
996
7,497
16,293
6,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 6 / 2
10,667
1,067
11,632
9,739
3,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
rar707
Rama
16
1 / 10 / 4
9,893
989
12,424
19,460
7,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

45

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 13
11,072
1,107
12,648
12,805
13,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
LILWATT62
Baron Samedi
19
13 / 0 / 13
13,141
1,314
15,572
9,201
4,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
14 / 0 / 12
13,091
1,309
14,424
8,634
4,011
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
daktilo_
Neith
18
4 / 2 / 19
11,255
1,126
13,234
10,763
5,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 8
9,220
922
4,550
6,456
3,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
12
Kills
39
39
Deaths
12
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
7
13
1.93
L
0
2
3
0.75
W
Baron Samedi
LILWATT62
Baron Samedi
13
0
13
19.5
W
14
0
12
20
L
1
13
6
0.31
L
3
8
7
0.81
L
7
6
2
1.33
W
Neith
daktilo_
Neith
4
2
19
6.75
W
1
3
8
1.67
L
Rama
rar707
Rama
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
60,428
66,386
Taken
47,859
25,379
Mitigated
31,206
3,743
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,648
2,600
412
565
12,805
13,443
0
8,228
4,577
25,927
0
L
1,823
869
0
74
2,824
919
0
1,456
1,368
0
6,217
W
Baron Samedi
LILWATT62
Baron Samedi
15,572
2,813
1,473
4,655
9,201
4,206
0
4,888
4,313
42,549
0
W
14,424
4,434
0
660
8,634
4,011
0
3,593
5,041
26,693
0
L
7,138
1,938
314
323
18,070
7,143
0
11,607
6,263
16,260
0
L
7,497
1,967
0
0
16,293
6,532
0
9,480
6,738
16,362
0
L
11,632
1,958
86
1,035
9,739
3,507
0
7,016
2,598
21,161
0
W
Neith
daktilo_
Neith
13,234
10,055
0
1,291
10,763
5,999
0
5,488
5,275
0
26,598
W
4,550
606
414
255
6,456
3,547
0
4,070
2,386
0
12,210
L
Rama
rar707
Rama
12,424
8,955
0
1,911
19,460
7,278
0
12,445
6,775
0
35,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
57,779
118
Minions Killed
176
3
Camps Cleared
9
638,801
Distance Traveled
823,219
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,072
1,107
39
4
0
163,311
0
L
Apollo
8,300
830
7
1
1
74,072
0
W
Baron Samedi
13,141
1,314
67
7
6
177,494
0
W
Nox
13,091
1,309
22
2
1
189,276
0
L
Ra
9,307
931
29
3
0
130,282
1
L
Nox
9,963
996
18
2
0
170,634
0
L
Agni
10,667
1,067
23
2
1
126,836
0
W
Neith
11,255
1,126
36
4
2
139,221
2
W
Thor
9,220
922
12
1
0
153,917
2
L
Rama
9,893
989
41
4
1
136,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role