Player Matchup

Sol
Sol
ApexDefender96
Sol
Level 21
God Stats
31W - 33L
1,427 SR
Queue Stats
31W - 34L
1,200 Elo+
Solo
Susano
Susano
Awesome_Drax
Susano
Level 13
God Stats
0W - 4L
1,169 SR
Queue Stats
9W - 30L
1,121 Elo+
Party 1
Ares
Ares
PennywiseTheGirl
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,018 Elo+
Party 1
Thor
Thor
inyourmomsdreams
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,410 Elo+
Party 1
Nemesis
Nemesis
llmarimarll
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,222 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,194 Elo+

VS

Team Averages
Level 23
1,494 SR
1,305 Elo+
Merlin
Merlin
Chris_Jackson_03
Merlin
Level 29
God Stats
3W - 4L
1,698 SR
Queue Stats
96W - 82L
1,398 Elo+
Solo
Odin
Odin
MauriNX
Odin
Level 28
God Stats
7W - 4L
1,593 SR
Queue Stats
69W - 54L
1,377 Elo+
Solo
Ne Zha
Ne Zha
SithPrinceHammy
Ne Zha
Level 29
God Stats
7W - 7L
1,431 SR
Queue Stats
70W - 56L
1,227 Elo+
Solo
Yemoja
Yemoja
TheycallmeMr220
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Solo
Ah Puch
Ah Puch
jager410
Ah Puch
Level 26
God Stats
2W - 1L
1,245 SR
Queue Stats
14W - 9L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 17 / 0
10,108
404
10,065
21,882
8,802
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Susano
9
0 / 13 / 0
7,298
292
3,238
14,159
4,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

14
1 / 11 / 2
10,269
411
7,485
27,788
22,204
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 15 / 1
8,960
358
4,108
23,514
8,860
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
llmarimarll
Nemesis
16
0 / 6 / 0
9,831
393
1,557
19,798
6,916
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 9
14,672
587
19,070
11,539
4,981
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
MauriNX
Odin
20
17 / 0 / 4
14,676
587
19,391
20,165
20,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
22 / 1 / 8
16,414
657
31,428
16,889
7,787
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 7
14,010
560
6,079
10,224
8,807
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
jager410
Ah Puch
3
0 / 0 / 0
7,464
299
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
2
Kills
59
62
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
17
0
0.06
L
Susano
0
13
0
0
W
17
0
9
21.5
W
Odin
MauriNX
Odin
17
0
4
19
L
1
11
2
0.18
W
22
1
8
26
W
3
3
7
2.17
L
0
15
1
0.03
W
Ah Puch
jager410
Ah Puch
0
0
0
0
L
Nemesis
llmarimarll
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
75,968
107,141
Taken
58,817
51,062
Mitigated
41,663
9,547
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,065
1,566
0
2,060
21,882
8,802
132
3,646
17,629
55,546
0
L
Susano
3,238
646
0
730
14,159
4,280
0
4,418
9,691
0
11,907
W
19,070
1,737
169
2,748
11,539
4,981
1,762
1,761
9,778
106,996
0
W
Odin
MauriNX
Odin
19,391
2,465
0
12,098
20,165
20,088
2,431
7,735
12,430
0
90,461
L
7,485
1,854
0
0
27,788
22,204
553
9,206
18,557
31,969
0
W
31,428
20,791
195
8,659
16,889
7,787
3,339
3,108
13,781
0
138,511
W
6,079
3,830
483
465
10,224
8,807
1,998
5,111
5,113
43,847
0
L
4,108
924
0
904
23,514
8,860
0
5,805
17,634
0
43,558
W
Ah Puch
jager410
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
llmarimarll
Nemesis
1,557
374
0
5,853
19,798
6,916
0
2,074
17,624
0
66,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
67,236
322
Minions Killed
550
0
Camps Cleared
0
1,822,560
Distance Traveled
1,854,189
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,108
404
83
3
0
346,541
0
L
Susano
7,298
292
18
1
0
338,742
1
W
Merlin
14,672
587
140
6
0
450,072
1
W
Odin
14,676
587
145
6
0
452,574
3
L
Ares
10,269
411
29
1
0
389,964
1
W
Ne Zha
16,414
657
192
8
0
525,241
2
W
Yemoja
14,010
560
73
3
0
426,302
3
L
Thor
8,960
358
72
3
0
356,338
1
W
Ah Puch
7,464
299
0
0
0
0
0
L
Nemesis
9,831
393
120
5
0
390,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role