Player Matchup

Cu Chulainn
Cu Chulainn
Masters
X-ImWazz-X
Cu Chulainn
Masters
Level 120
God Stats
9W - 8L
1,711 SR
Queue Stats
164W - 147L
2,579 MMR
Solo
Scylla
Scylla
Diamond II
Xerxyys
Scylla
Diamond II
Level 142
God Stats
26W - 28L
1,628 SR
Queue Stats
373W - 376L
2,320 MMR
Party 1
Geb
Geb
Platinum I
YO MOM 3333
Geb
Platinum I
Level 86
God Stats
14W - 10L
1,661 SR
Queue Stats
146W - 120L
1,946 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,667 SR
2,282 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,803 SR
2,234 MMR
Ra
Ra
Diamond II
Fade NadeZ
Ra
Diamond II
Level 112
God Stats
12W - 0L
1,933 SR
Queue Stats
227W - 200L
2,292 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
Kenpachi IQ
Cabrakan
Diamond V
Level 136
God Stats
5W - 2L
1,796 SR
Queue Stats
23W - 17L
2,339 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
skeletorheman
Ah Muzen Cab
Diamond V
Level 68
God Stats
19W - 11L
1,681 SR
Queue Stats
98W - 119L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
X-ImWazz-X
Cu Chulainn
20
9 / 3 / 3
19,539
592
34,788
36,779
56,799
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Xerxyys
Scylla
20
3 / 4 / 8
18,723
567
19,651
19,760
9,522
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 0 / 11
19,475
590
13,008
34,585
57,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditePersephoneSobekCthulhuThoth

VS

Bans
ChaacGuan YuAchillesHerculesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 5
18,534
562
19,353
24,046
18,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Kenpachi IQ
Cabrakan
20
5 / 3 / 2
20,916
634
27,013
32,658
47,240
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
skeletorheman
Ah Muzen Cab
20
1 / 8 / 4
18,053
547
27,784
25,837
12,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Cabrakan
Kenpachi IQ
Cabrakan
5
3
2
2
L
Cu Chulainn
X-ImWazz-X
Cu Chulainn
9
3
3
3.5
L
Scylla
Xerxyys
Scylla
3
4
8
1.75
L
2
0
11
7.5
W
Ah Muzen Cab
skeletorheman
Ah Muzen Cab
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,447
Damage
74,150
91,124
Taken
82,541
123,754
Mitigated
78,458
12,643
Healing
35,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,353
380
11,000
12,877
24,046
18,303
927
13,613
10,334
142,547
0
W
Cabrakan
Kenpachi IQ
Cabrakan
27,013
2,662
0
5,051
32,658
47,240
1,199
15,760
16,418
76,202
0
L
Cu Chulainn
X-ImWazz-X
Cu Chulainn
34,788
4,238
0
6,789
36,779
56,799
498
17,721
19,058
18,966
126,592
L
Scylla
Xerxyys
Scylla
19,651
1,794
0
1,435
19,760
9,522
2,457
14,042
5,718
183,097
0
L
13,008
1,265
2,431
1,988
34,585
57,433
314
14,918
19,667
46,365
0
W
Ah Muzen Cab
skeletorheman
Ah Muzen Cab
27,784
7,623
0
6,135
25,837
12,915
2,891
9,909
15,634
0
179,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,737
Gold Earned
57,503
448
Minions Killed
393
0
Camps Cleared
0
1,908,858
Distance Traveled
1,817,229
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,534
562
168
5
0
656,066
5
W
Cabrakan
20,916
634
55
2
0
612,447
6
L
Cu Chulainn
19,539
592
168
5
0
643,481
5
L
Scylla
18,723
567
221
7
0
582,908
10
L
Geb
19,475
590
59
2
0
682,469
6
W
Ah Muzen Cab
18,053
547
170
5
0
548,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role