Player Matchup

Nox
Nox
Arta-34
Nox
Level 17
God Stats
13W - 11L
1,641 SR
Queue Stats
23W - 20L
1,453 Elo+
Solo
Neith
Neith
shanksthered93
Neith
Level 12
God Stats
4W - 3L
1,674 SR
Queue Stats
12W - 11L
1,360 Elo+
Solo
Thor
Thor
vivskA
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,320 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,377 Elo+

VS

Team Averages
Level 40
1,360 SR
1,356 Elo+
Thoth
Thoth
Der_0r0f2
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,458 Elo+
Solo
Set
Set
J Sandwich 22
Set
Level 66
God Stats
1W - 2L
1,204 SR
Queue Stats
79W - 119L
1,250 Elo+
Party 1
Ares
Ares
iTz FaTmAn JoE1
Ares
Level 28
God Stats
2W - 1L
1,374 SR
Queue Stats
75W - 73L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
2 / 7 / 2
8,087
622
7,918
9,035
2,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
8,459
651
10,775
10,076
2,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
vivskA
Thor
11
3 / 4 / 2
9,164
705
3,000
10,092
3,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Der_0r0f2
Thoth
14
8 / 2 / 4
10,110
778
11,676
8,945
3,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 1 / 6
9,544
734
8,019
11,700
7,883
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 3 / 8
8,850
681
3,005
9,790
9,895
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
2
7
2
0.43
W
Thoth
Der_0r0f2
Thoth
8
2
4
5
W
5
1
6
8
W
2
3
8
2
L
1
4
3
0.63
L
Thor
vivskA
Thor
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
22,700
29,203
Taken
30,435
9,259
Mitigated
20,799
4,664
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
7,918
400
117
423
9,035
2,585
0
4,901
4,019
20,556
0
W
Thoth
Der_0r0f2
Thoth
11,676
555
0
1,915
8,945
3,021
0
2,247
6,698
48,537
0
W
8,019
2,792
0
4,014
11,700
7,883
0
4,228
7,472
0
29,577
W
3,005
195
207
366
9,790
9,895
0
1,569
8,221
13,077
0
L
10,775
3,767
0
2,375
10,076
2,960
276
5,710
4,241
0
38,272
L
Thor
vivskA
Thor
3,000
130
0
1,749
10,092
3,714
0
4,130
5,769
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
28,504
132
Minions Killed
137
0
Camps Cleared
0
669,646
Distance Traveled
687,746
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,087
622
34
3
0
245,726
0
W
Thoth
10,110
778
71
5
0
237,695
2
W
Set
9,544
734
47
4
0
252,229
3
W
Ares
8,850
681
19
1
0
197,822
0
L
Neith
8,459
651
71
5
0
206,209
0
L
Thor
9,164
705
27
2
0
217,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role