Player Matchup

Danzaburou
Danzaburou
DriZe02
Danzaburou
Level 27
God Stats
31W - 23L
1,473 SR
Queue Stats
182W - 195L
1,306 Elo+
Solo
Ah Puch
Ah Puch
SaIMoN47WeeD
Ah Puch
Level 29
God Stats
2W - 3L
1,464 SR
Queue Stats
106W - 154L
1,336 Elo+
Solo
Ares
Ares
Samuel_Samurai1
Ares
Level 5
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,399 SR
1,381 Elo+

VS

Team Averages
Level 19
1,571 SR
1,221 Elo+
Geb
Geb
Deads09
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,470 Elo+
Solo
Olorun
Olorun
davidee034
Olorun
Level 13
God Stats
8W - 12L
1,780 SR
Queue Stats
10W - 26L
1,043 Elo+
Party 1
Danzaburou
Danzaburou
joelnachwievor10
Danzaburou
Level 15
God Stats
10W - 20L
1,433 SR
Queue Stats
14W - 33L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DriZe02
Danzaburou
20
15 / 1 / 6
15,884
756
34,403
23,662
10,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
SaIMoN47WeeD
Ah Puch
18
6 / 3 / 13
13,975
665
31,913
16,596
6,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 5
10,487
499
1,173
11,901
6,770
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
5 / 4 / 5
13,671
651
10,601
32,578
23,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
davidee034
Olorun
14
3 / 11 / 4
12,074
575
6,711
23,503
10,805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
joelnachwievor10
Danzaburou
16
4 / 6 / 7
12,893
614
21,677
22,111
9,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
21
Kills
12
12
Deaths
21
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
5
4
5
1.88
W
Danzaburou
DriZe02
Danzaburou
15
1
6
18
W
Ah Puch
SaIMoN47WeeD
Ah Puch
6
3
13
4.17
W
0
8
5
0.31
L
Olorun
davidee034
Olorun
3
11
4
0.45
L
Danzaburou
joelnachwievor10
Danzaburou
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,489
Damage
38,989
52,159
Taken
78,192
23,230
Mitigated
44,214
23,681
Healing
28,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
10,601
967
0
10,154
32,578
23,750
78
13,275
19,303
36,987
0
W
Danzaburou
DriZe02
Danzaburou
34,403
19,345
545
16,780
23,662
10,445
2,140
8,320
15,342
0
107,288
W
Ah Puch
SaIMoN47WeeD
Ah Puch
31,913
435
0
6,157
16,596
6,015
877
5,292
11,304
77,510
0
W
1,173
277
199
0
11,901
6,770
0
3,764
8,137
2,567
0
L
Olorun
davidee034
Olorun
6,711
4,890
1,357
7,021
23,503
10,805
429
12,039
11,464
38,789
0
L
Danzaburou
joelnachwievor10
Danzaburou
21,677
7,783
656
9,051
22,111
9,659
792
7,836
14,275
0
82,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
38,638
233
Minions Killed
264
0
Camps Cleared
0
855,895
Distance Traveled
959,865
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,671
651
40
2
0
377,214
2
W
Danzaburou
15,884
756
148
7
0
339,764
1
W
Ah Puch
13,975
665
81
4
0
360,564
0
W
Ares
10,487
499
4
0
0
155,567
4
L
Olorun
12,074
575
90
4
0
287,678
1
L
Danzaburou
12,893
614
134
6
0
294,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role