Player Matchup

King Arthur
King Arthur
TNoob38
King Arthur
Level 66
God Stats
3W - 2L
1,472 SR
Queue Stats
67W - 63L
1,433 Elo+
Party 2
Thor
Thor
bio-shockk_86
Thor
Level 137
God Stats
2W - 1L
1,490 SR
Queue Stats
16W - 30L
1,317 Elo+
Solo
Vulcan
Vulcan
ll NEXQ ll
Vulcan
Level 15
God Stats
4W - 4L
1,394 SR
Queue Stats
22W - 31L
1,418 Elo+
Party 2
Team Averages
Level 73
1,452 SR
1,389 Elo+

VS

Team Averages
Level 44
1,520 SR
1,330 Elo+
Merlin
Merlin
BARTEKn98
Merlin
Level 88
God Stats
16W - 23L
1,477 SR
Queue Stats
573W - 979L
1,280 Elo+
Solo
Anubis
Anubis
bellum_gerere
Anubis
Level 27
God Stats
4W - 1L
1,649 SR
Queue Stats
24W - 24L
1,311 Elo+
Party 1
Chaac
Chaac
rainisgooooood34
Chaac
Level 18
God Stats
5W - 4L
1,434 SR
Queue Stats
12W - 18L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TNoob38
King Arthur
18
6 / 2 / 9
14,178
675
20,592
25,326
26,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
12 / 5 / 4
14,651
698
6,954
13,183
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
ll NEXQ ll
Vulcan
16
0 / 4 / 9
12,364
589
6,796
11,592
3,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BARTEKn98
Merlin
14
2 / 6 / 7
12,055
574
10,455
9,738
3,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 6 / 4
13,733
654
13,753
12,802
5,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 7
12,560
598
9,138
13,946
9,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
11
11
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
BARTEKn98
Merlin
2
6
7
0.92
W
King Arthur
TNoob38
King Arthur
6
2
9
5.25
L
6
6
4
1.33
W
12
5
4
2.8
W
Vulcan
ll NEXQ ll
Vulcan
0
4
9
1.13
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
33,346
50,101
Taken
36,486
35,604
Mitigated
18,286
13,316
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BARTEKn98
Merlin
10,455
685
0
627
9,738
3,239
88
2,216
7,447
31,606
0
W
King Arthur
TNoob38
King Arthur
20,592
3,114
0
7,886
25,326
26,879
858
10,935
13,975
0
96,241
L
13,753
559
0
4,874
12,802
5,232
165
2,168
10,259
61,441
0
W
6,954
677
1,281
1,921
13,183
4,768
1,105
6,418
6,765
0
37,111
W
Vulcan
ll NEXQ ll
Vulcan
6,796
2,390
0
2,228
11,592
3,957
774
7,282
4,310
65,185
0
L
9,138
506
0
1,908
13,946
9,815
89
2,422
11,033
0
36,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
38,348
247
Minions Killed
187
0
Camps Cleared
0
1,060,280
Distance Traveled
964,987
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,055
574
48
2
0
295,106
0
W
King Arthur
14,178
675
106
5
0
382,547
3
L
Anubis
13,733
654
83
4
0
332,264
6
W
Thor
14,651
698
53
3
0
340,889
5
W
Vulcan
12,364
589
88
4
0
336,844
1
L
Chaac
12,560
598
56
3
0
337,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role