Player Matchup

Thor
Thor
Blomero
Thor
Level 9
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
Diogomoss
Hel
Level 6
God Stats
1W - 4L
1,495 SR
Queue Stats
1W - 5L
1,245 Elo+
Party 1
Neith
Neith
The_Smarti_PT
Neith
Level 14
God Stats
1W - 3L
1,379 SR
Queue Stats
1W - 7L
1,057 Elo+
Party 1
Team Averages
Level 10
1,348 SR
1,267 Elo+

VS

Team Averages
Level 80
1,542 SR
1,273 Elo+
Kuzenbo
Kuzenbo
H-W-A-Gnom
Kuzenbo
Level 80
God Stats
22W - 35L
1,413 SR
Queue Stats
280W - 337L
1,351 Elo+
Solo
Loki
Loki
Illan62100
Loki
Level 13
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 10L
1,028 Elo+
Solo
Zeus
Zeus
Sk8rONE
Zeus
Level 146
God Stats
10W - 8L
1,521 SR
Queue Stats
260W - 255L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Blomero
Thor
3
0 / 0 / 0
5,040
560
0
0
0
8
0 / 7 / 1
5,438
604
1,808
9,692
3,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 9 / 2
6,283
698
3,636
10,154
4,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
H-W-A-Gnom
Kuzenbo
11
3 / 0 / 11
7,704
856
4,451
9,319
6,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 4 / 6
6,122
680
471
5,129
1,390
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Sk8rONE
Zeus
13
13 / 1 / 3
9,408
1,045
13,534
4,490
1,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Blomero
Thor
0
0
0
0
L
0
7
1
0.07
W
Kuzenbo
H-W-A-Gnom
Kuzenbo
3
0
11
8.5
W
0
4
6
0.75
W
Zeus
Sk8rONE
Zeus
13
1
3
14.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,444
Damage
18,456
19,846
Taken
18,938
7,944
Mitigated
9,106
3,079
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Blomero
Thor
0
0
0
0
0
0
0
0
0
0
0
L
1,808
472
1,207
1,660
9,692
3,943
0
8,705
987
4,528
0
W
Kuzenbo
H-W-A-Gnom
Kuzenbo
4,451
1,723
345
3,912
9,319
6,339
346
1,393
7,926
15,297
0
W
471
126
0
186
5,129
1,390
160
37
5,092
0
4,646
W
Zeus
Sk8rONE
Zeus
13,534
779
0
500
4,490
1,377
718
439
4,051
48,393
0
L
3,636
2,279
0
212
10,154
4,001
88
9,280
874
0
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,761
Gold Earned
23,234
27
Minions Killed
99
0
Camps Cleared
0
277,734
Distance Traveled
507,924
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,040
560
0
0
0
0
0
L
Hel
5,438
604
5
1
0
145,709
0
W
Kuzenbo
7,704
856
20
2
0
186,576
5
W
Loki
6,122
680
7
1
0
154,313
0
W
Zeus
9,408
1,045
72
8
0
167,035
0
L
Neith
6,283
698
22
2
0
132,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role