Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
MoonLunatic3519
Sun Wukong
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Merlin
Merlin
Gold II
SinTroX_91
Merlin
Gold II
Level 160
God Stats
13W - 24L
1,532 SR
Queue Stats
120W - 111L
1,524 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,511 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,581 SR
1,706 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Malteazah
Cernunnos
Platinum III
Level 108
God Stats
30W - 16L
1,721 SR
Queue Stats
143W - 114L
2,130 MMR
Party 1
Discordia
Discordia
Gold IV
Slayzal
Discordia
Gold IV
Level 101
God Stats
36W - 28L
1,522 SR
Queue Stats
255W - 236L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 2
11,079
692
10,067
15,545
9,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
MoonLunatic3519
Sun Wukong
12
0 / 3 / 7
9,526
595
8,381
16,738
15,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SinTroX_91
Merlin
14
3 / 7 / 4
10,922
683
13,892
12,061
4,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
SobekPersephoneBacchusCthulhuAchilles

VS

Bans
AphroditeCabrakanKumbhakarnaHerculesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 3 / 9
11,210
701
8,521
17,443
13,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Malteazah
Cernunnos
16
11 / 2 / 3
12,524
783
17,667
16,452
6,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Slayzal
Discordia
14
1 / 4 / 10
10,571
661
10,561
8,398
2,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
16
16
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
2
1.17
W
Chaac
 
Chaac
4
3
9
2.83
W
Cernunnos
Malteazah
Cernunnos
11
2
3
6.25
L
Sun Wukong
MoonLunatic3519
Sun Wukong
0
3
7
1.17
L
Merlin
SinTroX_91
Merlin
3
7
4
0.71
W
Discordia
Slayzal
Discordia
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
36,749
44,344
Taken
42,293
29,841
Mitigated
23,149
11,466
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,067
3,969
0
7,080
15,545
9,218
0
3,125
12,295
0
33,957
W
Chaac
 
Chaac
8,521
1,589
660
6,951
17,443
13,608
0
5,100
12,005
0
53,484
W
Cernunnos
Malteazah
Cernunnos
17,667
10,232
0
10,077
16,452
6,749
2,994
7,918
8,384
0
80,877
L
Sun Wukong
MoonLunatic3519
Sun Wukong
8,381
1,731
0
2,049
16,738
15,987
0
4,681
11,932
0
24,473
L
Merlin
SinTroX_91
Merlin
13,892
640
354
1,983
12,061
4,636
0
2,855
9,081
60,662
0
W
Discordia
Slayzal
Discordia
10,561
379
362
1,648
8,398
2,792
115
1,532
6,766
38,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
34,305
151
Minions Killed
231
0
Camps Cleared
0
851,772
Distance Traveled
863,850
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,079
692
37
2
0
288,966
1
W
Chaac
11,210
701
68
4
0
312,691
3
W
Cernunnos
12,524
783
100
6
0
273,315
2
L
Sun Wukong
9,526
595
41
3
0
325,995
1
L
Merlin
10,922
683
73
5
0
236,811
3
W
Discordia
10,571
661
63
4
0
277,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role