Player Matchup

Artemis
Artemis
FailedAutopsy
Artemis
Level 4
God Stats
2W - 2L
1,411 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Laoch0311
Osiris
Level 8
God Stats
12W - 17L
1,175 SR
Queue Stats
31W - 43L
1,166 Elo+
Solo
Yemoja
Yemoja
central_vesicle9
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,119 Elo+
Solo
Ra
Ra
marco_gazon
Ra
Level 18
God Stats
2W - 2L
1,490 SR
Queue Stats
52W - 86L
1,191 Elo+
Solo
Olorun
Olorun
zddccssc
Olorun
Level 17
God Stats
2W - 1L
1,269 SR
Queue Stats
65W - 61L
1,264 Elo+
Solo
Team Averages
Level 10
1,369 SR
1,248 Elo+

VS

Team Averages
Level 19
1,359 SR
1,190 Elo+
Freya
Freya
Kavi2020
Freya
Level 29
God Stats
4W - 6L
1,360 SR
Queue Stats
99W - 139L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
beastmode3576
Tsukuyomi
Level 13
God Stats
4W - 12L
1,194 SR
Queue Stats
5W - 19L
1,011 Elo+
Party 1
Fenrir
Fenrir
dinolord77777
Fenrir
Level 17
God Stats
2W - 6L
1,247 SR
Queue Stats
18W - 23L
1,228 Elo+
Party 1
The Morrigan
The Morrigan
emirmadar
The Morrigan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 41L
1,217 Elo+
Solo
Cthulhu
Cthulhu
optimusN00Bpimp
Cthulhu
Level 28
God Stats
56W - 41L
1,493 SR
Queue Stats
176W - 184L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
4 / 13 / 18
14,974
998
14,136
24,919
9,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Laoch0311
Osiris
19
4 / 10 / 11
13,567
904
15,148
17,688
10,918
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 22
16,109
1,074
5,499
15,018
21,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 8 / 18
14,869
991
19,101
22,409
8,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
zddccssc
Olorun
20
24 / 6 / 10
19,730
1,315
40,374
22,216
9,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kavi2020
Freya
20
4 / 9 / 17
14,325
955
10,252
23,519
13,994
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Tsukuyomi
beastmode3576
Tsukuyomi
15
0 / 0 / 0
10,560
704
0
0
0
20
21 / 13 / 8
17,671
1,178
33,596
34,789
20,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
emirmadar
The Morrigan
20
11 / 10 / 13
16,299
1,087
27,439
15,652
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 8 / 19
16,183
1,079
20,835
29,531
40,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
95
40
Kills
38
38
Deaths
40
79
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
13
18
1
L
Freya
Kavi2020
Freya
4
9
17
1.39
W
Osiris
Laoch0311
Osiris
4
10
11
0.95
L
Tsukuyomi
beastmode3576
Tsukuyomi
0
0
0
0
W
4
1
22
15
L
21
13
8
1.92
L
The Morrigan
emirmadar
The Morrigan
11
10
13
1.75
W
4
8
18
1.63
L
2
8
19
1.44
W
Olorun
zddccssc
Olorun
24
6
10
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,258
Damage
92,122
102,250
Taken
103,491
60,079
Mitigated
81,334
13,408
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
14,136
9,640
0
2,414
24,919
9,264
0
14,477
10,442
0
36,350
L
Freya
Kavi2020
Freya
10,252
4,606
0
1,546
23,519
13,994
0
11,827
11,692
13,167
0
W
Osiris
Laoch0311
Osiris
15,148
8,556
0
0
17,688
10,918
0
10,688
7,000
0
36,881
L
Tsukuyomi
beastmode3576
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
5,499
1,992
1,374
243
15,018
21,544
0
8,704
6,314
23,859
0
L
33,596
14,408
0
4,770
34,789
20,069
0
24,112
10,677
0
48,305
L
The Morrigan
emirmadar
The Morrigan
27,439
4,457
118
0
15,652
6,861
0
8,995
6,650
44,983
1,434
W
19,101
4,170
599
1,996
22,409
8,815
0
10,480
11,929
55,514
0
L
20,835
733
537
2,428
29,531
40,410
0
20,034
9,497
71,924
0
W
Olorun
zddccssc
Olorun
40,374
27,073
965
5,817
22,216
9,538
0
12,782
9,434
60,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,249
Gold Earned
75,038
232
Minions Killed
222
4
Camps Cleared
0
1,143,375
Distance Traveled
1,062,396
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,974
998
46
3
0
194,459
0
L
Freya
14,325
955
13
1
0
262,949
3
W
Osiris
13,567
904
46
3
2
174,192
0
L
Tsukuyomi
10,560
704
0
0
0
81
0
W
Yemoja
16,109
1,074
28
2
0
251,870
2
L
Fenrir
17,671
1,178
24
2
0
253,291
0
L
The Morrigan
16,299
1,087
64
4
0
242,222
0
W
Ra
14,869
991
79
5
0
280,005
0
L
Cthulhu
16,183
1,079
121
8
0
303,853
0
W
Olorun
19,730
1,315
33
2
2
242,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role