Player Matchup

Merlin
Merlin
Omelettē
Merlin
Level 5
God Stats
2W - 4L
1,126 SR
Queue Stats
6W - 9L
1,038 Elo+
Solo
Cthulhu
Cthulhu
PasteDeNata
Cthulhu
Level 15
God Stats
4W - 2L
1,286 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Set
Set
mohammadEA270
Set
Level 28
God Stats
4W - 15L
1,255 SR
Queue Stats
33W - 66L
1,074 Elo+
Solo
Team Averages
Level 16
1,222 SR
1,204 Elo+

VS

Team Averages
Level 18
1,502 SR
1,225 Elo+
Neith
Neith
Amolf1996
Neith
Level 27
God Stats
46W - 69L
1,429 SR
Queue Stats
48W - 74L
1,249 Elo+
Solo
Nemesis
Nemesis
Mass8849
Nemesis
Level 9
God Stats
3W - 5L
1,612 SR
Queue Stats
11W - 18L
1,320 Elo+
Party 1
Ra
Ra
fanthome256
Ra
Level 18
God Stats
4W - 7L
1,465 SR
Queue Stats
81W - 104L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Omelettē
Merlin
15
4 / 4 / 10
11,123
742
14,147
9,587
3,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PasteDeNata
Cthulhu
14
3 / 5 / 9
10,898
727
10,212
16,193
12,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
13 / 3 / 4
12,312
821
15,104
16,856
7,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amolf1996
Neith
14
3 / 7 / 4
10,644
710
8,581
16,666
5,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Mass8849
Nemesis
13
3 / 5 / 6
10,576
705
12,368
16,506
4,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 8 / 2
10,503
700
10,810
12,058
4,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
20
Kills
12
12
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Amolf1996
Neith
3
7
4
0.71
L
Nemesis
Mass8849
Nemesis
3
5
6
1.2
W
Merlin
Omelettē
Merlin
4
4
10
2.25
W
Cthulhu
PasteDeNata
Cthulhu
3
5
9
1.5
L
6
8
2
0.88
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,463
Damage
31,759
42,636
Taken
45,230
23,350
Mitigated
13,966
10,275
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amolf1996
Neith
8,581
1,649
564
5,681
16,666
5,033
312
8,034
8,632
0
29,129
L
Nemesis
Mass8849
Nemesis
12,368
4,380
489
4,038
16,506
4,798
424
7,727
8,779
0
27,268
W
Merlin
Omelettē
Merlin
14,147
676
1,161
1,621
9,587
3,045
0
2,437
7,150
53,168
0
W
Cthulhu
PasteDeNata
Cthulhu
10,212
750
0
2,734
16,193
12,596
0
6,526
9,667
28,293
0
L
10,810
1,294
660
2,083
12,058
4,135
0
8,606
3,452
40,139
0
W
15,104
8,262
462
4,297
16,856
7,709
505
1,903
14,953
0
46,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
31,723
168
Minions Killed
128
0
Camps Cleared
0
754,421
Distance Traveled
807,597
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,644
710
48
3
0
270,239
6
L
Nemesis
10,576
705
30
2
0
304,127
1
W
Merlin
11,123
742
67
4
0
250,742
0
W
Cthulhu
10,898
727
46
3
0
231,203
1
L
Ra
10,503
700
50
3
0
233,231
0
W
Set
12,312
821
55
4
0
272,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role