Player Matchup
Neith
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 2
Team Averages
Silver III
Average Tier
Level 155
1,500 SR
1,500
MMR
VS
Team Averages
Bronze I
Average Tier
Level 102
1,596 SR
1,500
MMR
Cabrakan
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Guan Yu
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
为我心欢
Izanami
4
0 / 0 / 0
2,890
1,445
57
890
169
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
笑风筝帅
Ullr
5
0 / 0 / 0
2,941
1,471
0
310
77
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Short Bow
+15%
Attack Speed
网名太长不好像我这样刚好
Neith
5
0 / 0 / 0
2,935
1,468
0
421
99
Combat Boots
+10
Physical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,610
1,305
0
0
0
20,741
0
W
2,890
1,445
13
7
0
41,636
1
L
2,574
1,287
0
0
0
495
0
L
2,574
1,287
0
0
0
899
0
W
2,941
1,471
11
6
0
27,567
0
W
2,935
1,468
10
5
0
32,206
0