Player Matchup

Cthulhu
Cthulhu
Dorynor
Cthulhu
Level 21
God Stats
5W - 5L
1,298 SR
Queue Stats
51W - 62L
1,219 Elo+
Solo
He Bo
He Bo
ShortyDeezNutz69
He Bo
Level 103
God Stats
1W - 1L
1,134 SR
Queue Stats
43W - 53L
1,412 Elo+
Party 2
Rama
Rama
wolfiisaur
Rama
Level 5
God Stats
1W - 1L
1,368 SR
Queue Stats
1W - 1L
1,249 Elo+
Party 2
Team Averages
Level 43
1,267 SR
1,293 Elo+

VS

Team Averages
Level 49
1,539 SR
1,275 Elo+
Tsukuyomi
Tsukuyomi
Kubachudy2
Tsukuyomi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,084 Elo+
Solo
Da Ji
Da Ji
Murderpedia
Da Ji
Level 22
God Stats
12W - 12L
1,617 SR
Queue Stats
35W - 45L
1,406 Elo+
Party 1
Agni
Agni
Noebl
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dorynor
Cthulhu
19
5 / 7 / 8
17,978
691
12,358
41,813
54,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 10 / 5
20,668
795
22,203
19,405
8,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 16 / 6
14,754
567
2,741
24,295
9,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kubachudy2
Tsukuyomi
9
0 / 9 / 9
12,782
492
1,824
8,671
2,901
20
19 / 6 / 11
19,683
757
29,445
22,046
10,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Noebl
Agni
20
14 / 5 / 16
19,634
755
37,542
23,506
10,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
19
Kills
33
33
Deaths
20
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dorynor
Cthulhu
5
7
8
1.29
L
Tsukuyomi
Kubachudy2
Tsukuyomi
0
9
9
0.5
L
19
6
11
4.08
L
Agni
Noebl
Agni
14
5
16
4.4
W
12
10
5
1.45
W
2
16
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
68,811
85,513
Taken
54,223
73,068
Mitigated
23,962
15,655
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dorynor
Cthulhu
12,358
1,275
957
8,493
41,813
54,798
636
20,986
20,827
56,031
0
L
Tsukuyomi
Kubachudy2
Tsukuyomi
1,824
303
0
52
8,671
2,901
17
4,884
3,787
0
9,308
L
29,445
7,235
0
2,170
22,046
10,965
670
13,695
8,351
0
93,544
L
Agni
Noebl
Agni
37,542
1,830
278
5,273
23,506
10,096
380
16,732
6,774
146,240
0
W
22,203
1,026
0
4,245
19,405
8,754
1,307
6,993
12,412
96,755
0
W
2,741
1,953
0
1,960
24,295
9,516
1,369
11,560
12,735
0
53,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
52,099
240
Minions Killed
246
0
Camps Cleared
0
1,176,692
Distance Traveled
1,039,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,978
691
63
2
0
396,935
0
L
Tsukuyomi
12,782
492
14
1
0
146,382
0
L
Da Ji
19,683
757
93
4
0
434,815
0
L
Agni
19,634
755
139
5
0
458,655
5
W
He Bo
20,668
795
96
4
0
442,887
2
W
Rama
14,754
567
81
3
0
336,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role