Player Matchup

Yemoja
Yemoja
EliJohnson2506
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Logiickk
Nu Wa
Level 23
God Stats
2W - 2L
1,384 SR
Queue Stats
62W - 68L
1,428 Elo+
Solo
Ra
Ra
Osamad44
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,233 Elo+
Solo
Zeus
Zeus
Piani98g
Zeus
Level 8
God Stats
1W - 4L
1,126 SR
Queue Stats
3W - 7L
1,313 Elo+
Solo
Medusa
Medusa
losbox_2013
Medusa
Level 28
God Stats
2W - 4L
1,418 SR
Queue Stats
135W - 188L
1,233 Elo+
Solo
Team Averages
Level 14
1,386 SR
1,318 Elo+

VS

Team Averages
Level 16
1,523 SR
1,313 Elo+
Amaterasu
Amaterasu
G59 Jay
Amaterasu
Level 8
God Stats
5W - 1L
1,589 SR
Queue Stats
31W - 33L
1,389 Elo+
Solo
Yemoja
Yemoja
Heauxdini
Yemoja
Level 7
God Stats
7W - 7L
1,427 SR
Queue Stats
129W - 141L
1,498 Elo+
Party 1
Thor
Thor
PapiTheFox
Thor
Level 10
God Stats
2W - 1L
1,479 SR
Queue Stats
2W - 12L
1,044 Elo+
Solo
Cthulhu
Cthulhu
heaDShot Spankz
Cthulhu
Level 25
God Stats
4W - 0L
1,716 SR
Queue Stats
36W - 28L
1,482 Elo+
Party 1
Medusa
Medusa
joshb1026
Medusa
Level 28
God Stats
43W - 35L
1,405 SR
Queue Stats
140W - 162L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,557
796
1,311
18,452
5,228
Nu Wa
Logiickk
Nu Wa
15
0 / 1 / 3
9,503
792
1,356
1,823
498
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
0 / 13 / 4
10,304
859
3,882
17,194
8,781
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
6 / 6 / 2
11,966
997
25,715
21,169
12,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
1 / 2 / 1
9,361
780
1,238
2,566
661
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
G59 Jay
Amaterasu
20
19 / 2 / 7
14,027
1,169
25,376
16,469
9,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Heauxdini
Yemoja
17
1 / 0 / 8
10,623
885
3,091
4,429
2,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 8
10,298
858
2,067
9,812
3,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 0 / 10
11,506
959
10,370
7,405
2,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
joshb1026
Medusa
18
5 / 3 / 13
11,924
994
14,947
10,238
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
7
Kills
30
30
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Amaterasu
G59 Jay
Amaterasu
19
2
7
11.25
W
Yemoja
Heauxdini
Yemoja
1
0
8
5
L
Nu Wa
Logiickk
Nu Wa
0
1
3
1.5
L
0
13
4
0.15
W
1
3
8
1.67
L
Zeus
6
6
2
1.17
W
4
0
10
9
W
Medusa
joshb1026
Medusa
5
3
13
3.83
L
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,502
Damage
55,851
61,204
Taken
48,353
27,786
Mitigated
22,619
2,882
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,311
204
219
23
18,452
5,228
0
4,345
14,107
4,818
0
W
Amaterasu
G59 Jay
Amaterasu
25,376
13,934
0
4,797
16,469
9,804
0
9,171
6,719
0
49,330
W
Yemoja
Heauxdini
Yemoja
3,091
912
2,668
1,120
4,429
2,471
0
1,835
2,594
8,806
0
L
Nu Wa
Logiickk
Nu Wa
1,356
393
0
0
1,823
498
0
448
1,375
5,044
0
L
3,882
1,001
0
611
17,194
8,781
0
2,705
14,489
12,421
0
W
2,067
805
0
0
9,812
3,813
0
6,788
2,974
0
6,037
L
Zeus
25,715
5,811
228
1,739
21,169
12,618
0
5,663
15,506
50,770
0
W
10,370
328
348
1,303
7,405
2,810
0
6,527
853
33,845
0
W
Medusa
joshb1026
Medusa
14,947
9,525
0
2,114
10,238
3,721
0
7,718
2,445
0
29,632
L
Medusa
1,238
489
0
62
2,566
661
0
300
2,266
0
2,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
58,378
81
Minions Killed
190
2
Camps Cleared
0
554,633
Distance Traveled
992,400
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,557
796
11
1
0
150,324
0
W
Amaterasu
14,027
1,169
67
6
0
227,704
1
W
Yemoja
10,623
885
13
1
0
159,469
1
L
Nu Wa
9,503
792
7
1
1
51,048
0
L
Ra
10,304
859
16
1
1
127,747
1
W
Thor
10,298
858
8
1
0
185,765
1
L
Zeus
11,966
997
47
4
0
182,061
1
W
Cthulhu
11,506
959
61
5
0
206,257
1
W
Medusa
11,924
994
41
3
0
213,205
0
L
Medusa
9,361
780
0
0
0
43,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role