Player Matchup

Janus
Janus
DamnFive
Janus
Level 87
God Stats
0W - 1L
1,257 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
GaboC30
Xbalanque
Level 79
God Stats
0W - 2L
1,463 SR
Queue Stats
2W - 3L
1,585 Elo+
Party 1
Ymir
Ymir
sofiithefirst
Ymir
Level 15
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 2L
1,403 Elo+
Party 1
Team Averages
Level 60
1,417 SR
1,489 Elo+

VS

Team Averages
Level 80
1,355 SR
1,212 Elo+
Izanami
Izanami
KlLLAA
Izanami
Level 24
God Stats
2W - 6L
1,304 SR
Queue Stats
22W - 25L
856 Elo+
Party 2
Cerberus
Cerberus
Rageman54
Cerberus
Level 109
God Stats
3W - 3L
1,407 SR
Queue Stats
35W - 42L
1,408 Elo+
Party 2
He Bo
He Bo
SlayingPeaches4
He Bo
Level 107
God Stats
6W - 11L
1,354 SR
Queue Stats
80W - 101L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DamnFive
Janus
16
10 / 7 / 4
13,768
765
21,940
17,963
6,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
GaboC30
Xbalanque
16
6 / 4 / 4
12,665
704
12,328
13,322
4,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 8 / 11
11,602
645
1,902
20,504
18,506
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KlLLAA
Izanami
15
4 / 7 / 11
12,198
678
9,562
14,173
5,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Rageman54
Cerberus
16
4 / 1 / 10
12,309
684
13,445
15,703
11,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
11 / 8 / 4
13,670
759
16,974
15,111
5,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
16
Kills
19
19
Deaths
16
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
DamnFive
Janus
10
7
4
1.71
L
Xbalanque
GaboC30
Xbalanque
6
4
4
2
W
Izanami
KlLLAA
Izanami
4
7
11
1.36
W
Cerberus
Rageman54
Cerberus
4
1
10
9
W
11
8
4
1.63
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
39,981
51,789
Taken
44,987
29,649
Mitigated
22,818
11,339
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DamnFive
Janus
21,940
956
658
3,909
17,963
6,613
538
12,199
5,764
63,802
0
L
Xbalanque
GaboC30
Xbalanque
12,328
7,394
0
4,826
13,322
4,530
1,849
6,635
6,687
0
67,112
W
Izanami
KlLLAA
Izanami
9,562
5,268
0
102
14,173
5,512
1,376
7,938
6,235
0
47,650
W
Cerberus
Rageman54
Cerberus
13,445
175
572
4,078
15,703
11,915
106
7,163
8,540
34,354
0
W
16,974
846
660
2,449
15,111
5,391
874
8,798
6,313
58,693
0
L
1,902
203
0
1,946
20,504
18,506
202
11,666
8,838
14,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
38,177
189
Minions Killed
206
0
Camps Cleared
0
805,649
Distance Traveled
884,455
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,768
765
81
5
0
305,862
2
L
Xbalanque
12,665
704
96
5
0
237,620
3
W
Izanami
12,198
678
73
4
0
277,316
0
W
Cerberus
12,309
684
58
3
0
331,574
0
W
He Bo
13,670
759
75
4
0
275,565
0
L
Ymir
11,602
645
12
1
0
262,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role