Player Matchup

Bacchus
Bacchus
Drooling
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Reeko_The_Great
Fenrir
Level 8
God Stats
0W - 3L
1,277 SR
Queue Stats
14W - 13L
1,278 Elo+
Solo
Scylla
Scylla
WSH Chuu
Scylla
Level 6
God Stats
1W - 4L
1,185 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 1
Team Averages
Level 54
1,321 SR
1,340 Elo+

VS

Team Averages
Level 47
1,473 SR
1,410 Elo+
Zhong Kui
Zhong Kui
TySosa__
Zhong Kui
Level 28
God Stats
1W - 3L
1,523 SR
Queue Stats
140W - 143L
1,357 Elo+
Party 2
Bellona
Bellona
coolMikey
Bellona
Level 29
God Stats
1W - 3L
1,397 SR
Queue Stats
51W - 39L
1,553 Elo+
Solo
Set
Set
xBrotherBigsbyx
Set
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
263W - 256L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drooling
Bacchus
13
4 / 2 / 4
9,868
759
6,345
13,961
15,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 10 / 2
8,885
683
6,837
12,306
5,021
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
WSH Chuu
Scylla
11
0 / 6 / 4
7,638
588
3,189
7,829
2,420
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TySosa__
Zhong Kui
12
3 / 3 / 10
9,521
732
9,057
9,024
5,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
coolMikey
Bellona
15
14 / 1 / 2
11,292
869
11,038
11,306
10,658
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 13
9,238
711
6,145
9,534
3,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
18
18
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Drooling
Bacchus
4
2
4
3
L
5
10
2
0.6
W
Zhong Kui
TySosa__
Zhong Kui
3
3
10
2.67
L
Scylla
WSH Chuu
Scylla
0
6
4
0.33
W
Bellona
coolMikey
Bellona
14
1
2
15
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
26,240
34,096
Taken
29,864
22,662
Mitigated
20,558
2,101
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Drooling
Bacchus
6,345
1,041
0
1,413
13,961
15,221
0
4,207
9,567
29,085
0
L
6,837
1,740
0
688
12,306
5,021
0
2,841
9,288
0
16,341
W
Zhong Kui
TySosa__
Zhong Kui
9,057
1,548
0
2,072
9,024
5,914
699
2,751
6,273
31,626
0
L
Scylla
WSH Chuu
Scylla
3,189
814
0
0
7,829
2,420
0
2,088
5,616
23,815
0
W
Bellona
coolMikey
Bellona
11,038
3,938
0
5,098
11,306
10,658
1,284
3,303
8,003
0
56,643
W
6,145
3,286
0
1,347
9,534
3,986
45
3,963
5,571
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
30,051
97
Minions Killed
153
0
Camps Cleared
0
601,493
Distance Traveled
691,155
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,868
759
37
3
0
230,284
0
L
Fenrir
8,885
683
17
1
0
197,693
2
W
Zhong Kui
9,521
732
42
3
0
209,983
1
L
Scylla
7,638
588
43
3
0
173,516
0
W
Bellona
11,292
869
73
6
0
261,465
5
W
Set
9,238
711
38
3
0
219,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role