Player Matchup

Hera
Hera
Kenpachix808
Hera
Level 75
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 33L
1,564 Elo+
Party 1
Artio
Artio
Shoyuhow808
Artio
Level 127
God Stats
5W - 1L
1,767 SR
Queue Stats
48W - 30L
1,669 Elo+
Party 1
Nemesis
Nemesis
Willsuck
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,546 Elo+
Party 1
Team Averages
Level 73
1,589 SR
1,593 Elo+

VS

Team Averages
Level 29
1,418 SR
1,111 Elo+
Medusa
Medusa
Gharny
Medusa
Level 54
God Stats
3W - 11L
1,601 SR
Queue Stats
89W - 106L
1,432 Elo+
Solo
Geb
Geb
shutupmegan
Geb
Level 29
God Stats
20W - 18L
1,327 SR
Queue Stats
268W - 428L
1,026 Elo+
Party 2
Tyr
Tyr
weldlife
Tyr
Level 5
God Stats
0W - 5L
1,325 SR
Queue Stats
0W - 5L
875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 17
9,855
704
11,559
5,910
3,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 16
11,100
793
7,830
17,656
20,422
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Willsuck
Nemesis
14
13 / 1 / 8
11,292
807
12,197
9,059
5,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gharny
Medusa
12
1 / 5 / 1
8,763
626
9,638
13,540
4,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 0
8,655
618
3,129
14,194
8,275
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 10 / 1
7,532
538
1,350
14,088
7,062
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
22
Kills
2
2
Deaths
22
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gharny
Medusa
1
5
1
0.3
W
3
0
17
11.5
W
6
1
16
14
W
Nemesis
Willsuck
Nemesis
13
1
8
17
L
1
7
0
0.14
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
14,117
32,625
Taken
41,822
29,297
Mitigated
19,535
11,634
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gharny
Medusa
9,638
3,825
0
1,220
13,540
4,198
735
6,655
6,685
0
48,679
W
11,559
3,851
0
599
5,910
3,579
585
686
5,174
40,386
0
W
7,830
506
3,662
6,262
17,656
20,422
469
1,465
16,066
25,995
0
W
Nemesis
Willsuck
Nemesis
12,197
5,793
0
1,111
9,059
5,296
1,754
1,050
7,638
0
45,085
L
3,129
271
343
774
14,194
8,275
50
4,194
9,828
9,287
0
L
1,350
435
0
373
14,088
7,062
505
8,028
5,860
0
8,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
24,950
138
Minions Killed
85
0
Camps Cleared
0
780,377
Distance Traveled
576,637
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,763
626
66
5
0
252,340
0
W
Hera
9,855
704
51
4
0
239,638
0
W
Artio
11,100
793
21
2
0
261,411
2
W
Nemesis
11,292
807
66
5
0
279,328
2
L
Geb
8,655
618
7
1
0
178,202
1
L
Tyr
7,532
538
12
1
0
146,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role