Player Matchup

Raijin
Raijin
HomeroAddams
Raijin
Level 89
God Stats
0W - 2L
1,325 SR
Queue Stats
102W - 130L
1,325 Elo+
Solo
Cthulhu
Cthulhu
OttrMusic
Cthulhu
Level 47
God Stats
11W - 8L
1,561 SR
Queue Stats
56W - 56L
1,364 Elo+
Solo
Danzaburou
Danzaburou
sivillla
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,125 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,271 Elo+

VS

Team Averages
Level 87
1,449 SR
1,384 Elo+
Scylla
Scylla
MantisTobagin
Scylla
Level 46
God Stats
8W - 10L
1,363 SR
Queue Stats
23W - 29L
1,307 Elo+
Party 1
Arachne
Arachne
Softdrink17
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wolver1993
Cthulhu
Level 158
God Stats
40W - 41L
1,485 SR
Queue Stats
382W - 498L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 7 / 2
9,047
565
7,430
10,769
3,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OttrMusic
Cthulhu
13
2 / 8 / 3
10,400
650
8,812
19,588
12,623
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
sivillla
Danzaburou
12
2 / 3 / 1
9,046
565
5,016
10,452
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
10,036
627
7,093
8,138
2,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Softdrink17
Arachne
16
15 / 0 / 3
12,531
783
16,615
11,094
5,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
wolver1993
Cthulhu
15
1 / 2 / 14
11,222
701
9,953
11,658
10,682
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
2
0.29
W
2
3
8
2
L
Cthulhu
OttrMusic
Cthulhu
2
8
3
0.44
W
Arachne
Softdrink17
Arachne
15
0
3
16.5
L
Danzaburou
sivillla
Danzaburou
2
3
1
0.83
W
Cthulhu
wolver1993
Cthulhu
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
33,661
40,809
Taken
30,890
18,849
Mitigated
18,574
5,455
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,430
887
0
50
10,769
3,225
0
4,194
6,575
47,881
0
W
7,093
972
0
601
8,138
2,804
148
4,207
3,931
40,826
0
L
Cthulhu
OttrMusic
Cthulhu
8,812
991
857
1,464
19,588
12,623
0
8,080
11,508
28,380
0
W
Arachne
Softdrink17
Arachne
16,615
12,854
0
4,262
11,094
5,088
1,596
5,840
5,254
0
57,964
L
Danzaburou
sivillla
Danzaburou
5,016
780
123
2,961
10,452
3,001
220
4,844
5,608
0
28,245
W
Cthulhu
wolver1993
Cthulhu
9,953
161
218
3,200
11,658
10,682
0
6,347
5,311
36,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
33,789
169
Minions Killed
170
0
Camps Cleared
0
771,745
Distance Traveled
820,456
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,047
565
77
5
0
258,344
2
W
Scylla
10,036
627
57
4
0
222,437
0
L
Cthulhu
10,400
650
31
2
0
266,686
0
W
Arachne
12,531
783
56
4
0
289,836
0
L
Danzaburou
9,046
565
61
4
0
246,715
0
W
Cthulhu
11,222
701
57
4
0
308,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role