Player Matchup

Sol
Sol
KirbBoi
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,010 Elo+
Party 1
Susano
Susano
MegaDrChips
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
979 Elo+
Party 1
Nemesis
Nemesis
Spigit
Nemesis
Level 8
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 7L
979 Elo+
Party 1
Team Averages
Level 14
1,418 SR
989 Elo+

VS

Team Averages
Level 14
1,460 SR
1,205 Elo+
Chaac
Chaac
Frogdog666
Chaac
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,263 Elo+
Solo
Nike
Nike
PAWGtastic
Nike
Level 15
God Stats
4W - 6L
1,416 SR
Queue Stats
10W - 22L
1,175 Elo+
Party 2
Zeus
Zeus
mungashick
Zeus
Level 15
God Stats
8W - 8L
1,463 SR
Queue Stats
10W - 22L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 8 / 1
7,177
552
5,770
11,066
3,452
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
10
1 / 8 / 1
7,542
580
7,322
12,167
4,083
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Spigit
Nemesis
10
1 / 3 / 0
7,667
590
1,993
10,835
3,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
8 / 0 / 7
9,558
735
11,361
11,192
10,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 13
9,054
696
5,038
9,069
5,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 9
10,045
773
13,293
6,252
1,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
19
19
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
7
11.5
L
Sol
0
8
1
0.06
L
Susano
1
8
1
0.19
W
2
2
13
4.25
L
Nemesis
Spigit
Nemesis
1
3
0
0.33
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
29,692
34,068
Taken
26,513
10,989
Mitigated
17,516
4,960
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,361
1,801
0
3,238
11,192
10,138
60
3,098
8,094
0
28,955
L
Sol
5,770
1,466
0
2,231
11,066
3,452
0
4,245
6,521
33,227
0
L
Susano
7,322
1,407
0
0
12,167
4,083
0
4,423
7,419
0
13,876
W
5,038
210
0
3,865
9,069
5,795
783
1,472
7,597
0
27,619
L
Nemesis
Spigit
Nemesis
1,993
360
0
2,729
10,835
3,454
0
4,708
5,927
0
10,481
W
13,293
666
876
829
6,252
1,583
195
1,200
5,052
42,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
28,657
79
Minions Killed
145
0
Camps Cleared
0
652,642
Distance Traveled
696,786
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,558
735
39
3
0
259,110
2
L
Sol
7,177
552
43
3
0
191,539
1
L
Susano
7,542
580
17
1
0
229,812
3
W
Nike
9,054
696
37
3
0
232,050
0
L
Nemesis
7,667
590
19
1
0
231,291
1
W
Zeus
10,045
773
69
5
0
205,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role