Player Matchup

Jormungandr
Jormungandr
A DwarF LemuR
Jormungandr
Level 36
God Stats
0W - 2L
1,452 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
Level 57
God Stats
65W - 75L
1,424 SR
Queue Stats
134W - 164L
1,332 Elo+
Party 2
King Arthur
King Arthur
h00krnd
King Arthur
Level 107
God Stats
29W - 31L
1,497 SR
Queue Stats
422W - 395L
1,426 Elo+
Party 2
Ra
Ra
jroc7836
Ra
Level 65
God Stats
12W - 19L
1,351 SR
Queue Stats
175W - 194L
1,337 Elo+
Party 2
Da Ji
Da Ji
wh0caares
Da Ji
Level 66
God Stats
3W - 4L
1,452 SR
Queue Stats
130W - 151L
1,349 Elo+
Party 2
Team Averages
Level 66
1,435 SR
1,389 Elo+

VS

Team Averages
Level 59
1,518 SR
1,427 Elo+
Arachne
Arachne
Dontbanmonti
Arachne
Level 27
God Stats
18W - 8L
1,587 SR
Queue Stats
120W - 107L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
Gooberslilbro
Danzaburou
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 75L
1,440 Elo+
Party 1
Ymir
Ymir
Jaded XV
Ymir
Level 52
God Stats
9W - 2L
1,761 SR
Queue Stats
108W - 100L
1,412 Elo+
Party 1
Hercules
Hercules
Vystural patate
Hercules
Level 66
God Stats
1W - 0L
1,300 SR
Queue Stats
69W - 59L
1,365 Elo+
Party 3
Scylla
Scylla
White and Basic
Scylla
Level 103
God Stats
10W - 10L
1,441 SR
Queue Stats
76W - 76L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A DwarF LemuR
Jormungandr
17
2 / 11 / 4
11,068
395
10,982
24,339
11,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
18
1 / 8 / 6
11,433
408
13,587
20,404
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
h00krnd
King Arthur
20
5 / 8 / 9
13,765
492
24,835
38,865
32,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 9 / 7
13,286
475
13,868
22,337
8,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
wh0caares
Da Ji
18
11 / 11 / 4
14,289
510
20,174
28,202
10,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dontbanmonti
Arachne
20
14 / 8 / 6
16,629
594
25,556
26,686
13,210
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Gooberslilbro
Danzaburou
20
11 / 2 / 15
17,515
626
29,679
21,851
11,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
6 / 4 / 22
16,689
596
12,826
27,946
37,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
20
1 / 6 / 5
14,683
524
12,418
29,125
28,375
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 4 / 10
18,161
649
32,864
13,987
6,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
23
Kills
47
47
Deaths
24
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A DwarF LemuR
Jormungandr
2
11
4
0.36
W
Arachne
Dontbanmonti
Arachne
14
8
6
2.13
W
Danzaburou
Gooberslilbro
Danzaburou
11
2
15
9.25
W
Ymir
6
4
22
4.25
L
Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
1
8
6
0.5
W
Hercules
1
6
5
0.58
W
15
4
10
5
L
King Arthur
h00krnd
King Arthur
5
8
9
1.19
L
4
9
7
0.83
L
Da Ji
wh0caares
Da Ji
11
11
4
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,446
Damage
113,343
134,147
Taken
119,595
68,786
Mitigated
96,600
36,198
Healing
33,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A DwarF LemuR
Jormungandr
10,982
3,505
559
921
24,339
11,453
688
9,435
14,904
51,436
0
W
Arachne
Dontbanmonti
Arachne
25,556
20,929
0
6,426
26,686
13,210
1,952
6,543
19,868
0
111,092
W
Danzaburou
Gooberslilbro
Danzaburou
29,679
18,602
294
13,055
21,851
11,850
6,541
3,993
17,733
0
120,473
W
Ymir
12,826
1,525
0
3,469
27,946
37,110
915
10,611
17,310
49,919
0
L
Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
13,587
4,448
604
6,489
20,404
6,073
1,085
9,478
10,926
0
89,214
W
Hercules
12,418
5,294
0
9,747
29,125
28,375
2,410
5,194
23,081
79
91,628
W
32,864
1,568
0
948
13,987
6,055
2,205
4,133
9,779
142,517
0
L
King Arthur
h00krnd
King Arthur
24,835
3,283
522
12,411
38,865
32,944
168
7,639
30,646
0
86,862
L
13,868
1,020
2,406
6,937
22,337
8,145
834
11,745
10,542
73,889
0
L
Da Ji
wh0caares
Da Ji
20,174
6,132
0
5,349
28,202
10,171
0
7,625
20,452
0
65,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,841
Gold Earned
83,677
582
Minions Killed
725
0
Camps Cleared
0
2,247,732
Distance Traveled
2,422,411
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,068
395
89
3
0
416,775
0
W
Arachne
16,629
594
111
4
0
557,241
0
W
Danzaburou
17,515
626
169
6
0
479,137
0
W
Ymir
16,689
596
79
3
0
454,057
2
L
Ah Muzen Cab
11,433
408
165
6
0
471,314
3
W
Hercules
14,683
524
169
6
0
464,074
3
W
Scylla
18,161
649
197
7
0
467,902
6
L
King Arthur
13,765
492
135
5
0
431,857
1
L
Ra
13,286
475
111
4
0
468,850
2
L
Da Ji
14,289
510
82
3
0
458,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role