Player Matchup

Danzaburou
Danzaburou
Arctodus Aru
Danzaburou
Level 68
God Stats
16W - 5L
1,541 SR
Queue Stats
132W - 116L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Caeruleum Mors
Cthulhu
Level 28
God Stats
2W - 1L
1,486 SR
Queue Stats
4W - 2L
1,557 Elo+
Solo
He Bo
He Bo
blck_enchntrss
He Bo
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,584 Elo+
Party 1
Team Averages
Level 35
1,509 SR
1,529 Elo+

VS

Team Averages
Level 64
1,524 SR
1,368 Elo+
Fafnir
Fafnir
ExiledGriffin07
Fafnir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
Kingsknight97
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,281 Elo+
Solo
Kukulkan
Kukulkan
TheStampede56
Kukulkan
Level 109
God Stats
1W - 1L
1,572 SR
Queue Stats
15W - 16L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arctodus Aru
Danzaburou
13
4 / 0 / 5
9,254
712
7,458
6,708
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 6
8,558
658
5,009
8,793
7,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 1 / 6
9,043
696
6,492
6,874
3,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
8,378
644
4,330
9,233
9,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Kingsknight97
Danzaburou
10
0 / 4 / 1
7,495
577
4,059
7,149
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
TheStampede56
Kukulkan
11
0 / 3 / 1
7,538
580
4,442
5,660
2,264
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arctodus Aru
Danzaburou
4
0
5
6.5
W
2
0
6
5
L
1
3
0
0.33
L
Danzaburou
Kingsknight97
Danzaburou
0
4
1
0.13
L
Kukulkan
TheStampede56
Kukulkan
0
3
1
0.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
12,831
22,375
Taken
22,042
12,890
Mitigated
14,499
4,303
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arctodus Aru
Danzaburou
7,458
2,860
0
2,584
6,708
2,360
862
2,189
4,519
0
46,517
W
5,009
75
99
700
8,793
7,086
70
3,797
4,996
23,955
0
L
4,330
1,087
0
1,072
9,233
9,644
0
5,561
3,622
16,413
0
L
Danzaburou
Kingsknight97
Danzaburou
4,059
1,623
147
700
7,149
2,591
0
4,055
3,094
0
23,681
L
Kukulkan
TheStampede56
Kukulkan
4,442
698
0
0
5,660
2,264
0
1,958
3,677
36,031
0
W
6,492
475
0
920
6,874
3,444
124
2,808
4,066
16,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
23,411
141
Minions Killed
128
0
Camps Cleared
0
654,770
Distance Traveled
593,354
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,254
712
75
6
0
215,030
4
W
Cthulhu
8,558
658
37
3
0
237,805
1
L
Fafnir
8,378
644
15
1
0
224,991
0
L
Danzaburou
7,495
577
47
4
0
185,896
2
L
Kukulkan
7,538
580
66
5
0
182,467
0
W
He Bo
9,043
696
29
2
0
201,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role