Player Matchup

Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Aries_005
Cernunnos
Level 144
God Stats
4W - 7L
1,496 SR
Queue Stats
805W - 819L
1,458 Elo+
Solo
Ra
Ra
KENGOPAWS
Ra
Level 154
God Stats
2W - 6L
1,547 SR
Queue Stats
185W - 189L
1,475 Elo+
Party 1
Tyr
Tyr
Mr Zombzilla
Tyr
Level 144
God Stats
1W - 1L
1,488 SR
Queue Stats
126W - 136L
1,452 Elo+
Party 1
Janus
Janus
Reasoning123
Janus
Level 108
God Stats
1W - 2L
1,251 SR
Queue Stats
59W - 67L
1,447 Elo+
Solo
Team Averages
Level 137
1,456 SR
1,466 Elo+

VS

Team Averages
Level 105
1,508 SR
1,433 Elo+
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
SweetsiePop420
Scylla
Level 129
God Stats
8W - 5L
1,650 SR
Queue Stats
485W - 463L
1,439 Elo+
Solo
Neith
Neith
lilespresso
Neith
Level 69
God Stats
10W - 6L
1,500 SR
Queue Stats
221W - 228L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
realgooddude35
Guan Yu
Level 126
God Stats
4W - 1L
1,628 SR
Queue Stats
207W - 212L
1,482 Elo+
Solo
Vamana
Vamana
vCesar
Vamana
Level 88
God Stats
1W - 2L
1,260 SR
Queue Stats
28W - 32L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 5 / 6
8,126
677
4,980
14,022
17,895
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Aries_005
Cernunnos
13
2 / 4 / 1
7,967
664
7,471
10,899
4,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 3 / 6
10,367
864
11,642
12,479
5,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 7
9,373
781
7,265
15,052
17,344
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 3
8,719
727
12,891
10,840
4,239
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 4 / 11
10,241
853
15,331
10,458
3,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 13
10,545
879
15,817
9,377
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 9
10,201
850
9,996
8,781
3,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 12
9,572
798
6,697
15,570
13,088
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
vCesar
Vamana
17
4 / 3 / 11
9,997
833
11,205
23,408
16,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
14
Kills
22
22
Deaths
14
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
6
0.8
W
Janus
 
Janus
5
4
11
2.63
L
Cernunnos
Aries_005
Cernunnos
2
4
1
0.63
L
7
3
6
3.33
L
2
5
7
1.1
L
2
5
3
0.7
W
5
2
13
5.75
W
5
2
9
4.75
W
3
3
12
3
W
Vamana
vCesar
Vamana
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,249
Damage
59,046
63,292
Taken
67,594
49,063
Mitigated
40,618
22,449
Healing
34,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,980
1,178
1,247
1,879
14,022
17,895
0
6,914
6,918
127
6,817
W
Janus
 
Janus
15,331
1,057
2,304
1,642
10,458
3,677
377
5,009
5,449
28,309
0
L
Cernunnos
Aries_005
Cernunnos
7,471
3,519
726
1,165
10,899
4,287
0
3,785
7,114
0
12,739
L
11,642
1,359
6,820
6,480
12,479
5,298
848
7,017
5,437
34,770
0
L
7,265
373
1,365
2,307
15,052
17,344
571
6,544
8,392
0
11,992
L
12,891
57
0
460
10,840
4,239
0
6,888
3,852
27,607
0
W
15,817
1,467
2,031
2,389
9,377
3,764
1,610
3,536
5,841
30,065
0
W
9,996
4,458
248
2,197
8,781
3,642
1,914
4,126
4,655
0
24,424
W
6,697
342
7,763
4,867
15,570
13,088
257
6,191
9,379
0
15,817
W
Vamana
vCesar
Vamana
11,205
3,600
1,500
9,847
23,408
16,447
1,188
5,790
17,618
0
24,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
50,556
107
Minions Killed
132
0
Camps Cleared
0
959,114
Distance Traveled
1,179,881
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,126
677
3
0
0
208,596
3
W
Janus
10,241
853
34
3
0
225,872
4
L
Cernunnos
7,967
664
6
1
0
177,255
3
L
Ra
10,367
864
68
6
0
211,641
2
L
Tyr
9,373
781
5
0
0
177,028
1
L
Janus
8,719
727
25
2
0
184,594
1
W
Scylla
10,545
879
28
2
0
234,721
2
W
Neith
10,201
850
36
3
0
241,099
1
W
Guan Yu
9,572
798
17
1
0
224,655
0
W
Vamana
9,997
833
17
1
0
253,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role