Player Matchup

Cthulhu
Cthulhu
Koldvak
Cthulhu
Level 31
God Stats
23W - 13L
1,529 SR
Queue Stats
64W - 61L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
LavenderDeth
Danzaburou
Level 62
God Stats
5W - 1L
1,743 SR
Queue Stats
116W - 140L
1,317 Elo+
Party 2
Merlin
Merlin
jamesisme2so
Merlin
Level 45
God Stats
60W - 65L
1,453 SR
Queue Stats
131W - 150L
1,300 Elo+
Party 2
Team Averages
Level 46
1,575 SR
1,305 Elo+

VS

Team Averages
Level 84
1,429 SR
1,262 Elo+
Ares
Ares
ImmortalBacon47
Ares
Level 56
God Stats
3W - 7L
1,489 SR
Queue Stats
15W - 21L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
PerfectlyInsane
Zhong Kui
Level 118
God Stats
0W - 2L
1,427 SR
Queue Stats
14W - 21L
1,153 Elo+
Party 1
Fenrir
Fenrir
Smitefan123
Fenrir
Level 78
God Stats
10W - 11L
1,371 SR
Queue Stats
15W - 22L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koldvak
Cthulhu
14
4 / 6 / 10
10,776
770
9,416
13,379
10,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LavenderDeth
Danzaburou
14
5 / 5 / 6
11,381
813
11,216
11,025
4,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
13
6 / 6 / 4
10,711
765
8,982
8,314
2,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 9
9,887
706
3,768
12,909
12,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
PerfectlyInsane
Zhong Kui
13
7 / 5 / 7
10,200
729
12,284
14,829
9,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
6 / 4 / 8
9,856
704
6,902
13,214
5,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
15
Kills
17
17
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Cthulhu
Koldvak
Cthulhu
4
6
10
1.5
W
Danzaburou
LavenderDeth
Danzaburou
5
5
6
1.6
L
Zhong Kui
PerfectlyInsane
Zhong Kui
7
5
7
2.1
L
Fenrir
6
4
8
2.5
W
Merlin
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
22,954
32,718
Taken
40,952
18,321
Mitigated
27,353
7,804
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,768
0
0
59
12,909
12,409
0
6,554
6,355
17,888
0
W
Cthulhu
Koldvak
Cthulhu
9,416
554
812
2,936
13,379
10,855
27
6,893
6,486
23,273
0
W
Danzaburou
LavenderDeth
Danzaburou
11,216
5,143
0
2,626
11,025
4,538
1,737
4,706
6,319
0
40,251
L
Zhong Kui
PerfectlyInsane
Zhong Kui
12,284
425
771
4,736
14,829
9,395
480
7,744
7,085
32,397
0
L
Fenrir
6,902
1,209
938
2,807
13,214
5,549
491
4,116
9,098
0
25,855
W
Merlin
8,982
453
477
953
8,314
2,928
937
4,493
3,821
36,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
29,943
136
Minions Killed
87
0
Camps Cleared
0
704,354
Distance Traveled
746,228
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,887
706
20
1
0
243,705
2
W
Cthulhu
10,776
770
35
3
0
250,817
0
W
Danzaburou
11,381
813
50
4
0
256,891
2
L
Zhong Kui
10,200
729
41
3
0
228,938
0
L
Fenrir
9,856
704
26
2
0
273,585
3
W
Merlin
10,711
765
51
4
0
196,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role