Player Matchup

Chang'e
Chang'e
MOMSLAYERlmaof
Chang'e
Level 28
God Stats
5W - 6L
1,243 SR
Queue Stats
102W - 98L
1,506 Elo+
Party 2
Sobek
Sobek
PulseEdgeline
Sobek
Level 87
God Stats
16W - 14L
1,650 SR
Queue Stats
110W - 109L
1,499 Elo+
Party 2
Mercury
Mercury
xXjosewetterXx
Mercury
Level 47
God Stats
21W - 43L
1,409 SR
Queue Stats
38W - 69L
1,305 Elo+
Solo
Team Averages
Level 54
1,434 SR
1,437 Elo+

VS

Team Averages
Level 60
1,414 SR
1,464 Elo+
Danzaburou
Danzaburou
Chaoscoma
Danzaburou
Level 82
God Stats
3W - 3L
1,480 SR
Queue Stats
50W - 50L
1,421 Elo+
Solo
Scylla
Scylla
OniKaii
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,456 Elo+
Party 1
Set
Set
suirha
Set
Level 81
God Stats
1W - 3L
1,264 SR
Queue Stats
45W - 34L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 7
12,065
635
7,433
19,289
6,154
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 6 / 8
12,863
677
7,527
27,614
38,845
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 7 / 7
12,218
643
6,237
16,729
5,915
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaoscoma
Danzaburou
16
6 / 3 / 10
13,210
695
13,008
9,467
3,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
OniKaii
Scylla
17
7 / 4 / 10
13,474
709
22,033
11,253
4,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
suirha
Set
16
6 / 6 / 7
13,002
684
17,711
12,819
6,083
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
12
Kills
19
19
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chaoscoma
Danzaburou
6
3
10
3.67
L
5
6
7
1.42
W
Scylla
OniKaii
Scylla
7
4
10
3
L
4
6
8
1.33
W
Set
suirha
Set
6
6
7
1.58
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
52,752
63,632
Taken
33,539
50,914
Mitigated
13,531
17,899
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chaoscoma
Danzaburou
13,008
7,248
0
2,324
9,467
3,406
1,731
3,792
4,568
0
45,664
L
7,433
803
6,150
6,854
19,289
6,154
0
6,795
12,494
38,838
0
W
Scylla
OniKaii
Scylla
22,033
1,417
243
3,038
11,253
4,042
837
5,338
5,915
65,359
0
L
7,527
341
306
2,910
27,614
38,845
0
9,364
18,250
21,480
0
W
Set
suirha
Set
17,711
7,867
0
1,638
12,819
6,083
22
5,930
6,889
0
71,688
L
6,237
2,418
0
1,679
16,729
5,915
0
5,917
10,812
0
55,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
39,686
173
Minions Killed
193
0
Camps Cleared
0
959,902
Distance Traveled
970,479
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,210
695
44
2
0
321,286
2
L
Chang'e
12,065
635
71
4
0
290,005
3
W
Scylla
13,474
709
69
4
0
341,195
0
L
Sobek
12,863
677
24
1
0
313,583
5
W
Set
13,002
684
80
4
0
307,998
0
L
Mercury
12,218
643
78
4
0
356,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role