Player Matchup

Nemesis
Nemesis
Platinum III
Blúe
Nemesis
Platinum III
Level 160
God Stats
2W - 1L
1,884 SR
Queue Stats
36W - 25L
2,189 MMR
Party 1
Anhur
Anhur
Platinum II
FrescoQueso
Anhur
Platinum II
Level 145
God Stats
2W - 1L
1,799 SR
Queue Stats
20W - 10L
2,241 MMR
Solo
Chang'e
Chang'e
Diamond II
Uncoolwhip
Chang'e
Diamond II
Level 156
God Stats
8W - 7L
1,465 SR
Queue Stats
217W - 192L
2,251 MMR
Solo
Yemoja
Yemoja
Diamond IV
Vyex
Yemoja
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
Wood
Amaterasu
Platinum II
Level 160
God Stats
0W - 1L
1,848 SR
Queue Stats
3W - 11L
2,175 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,699 SR
2,071 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,609 SR
2,204 MMR
Merlin
Merlin
Diamond I
BingóBongó
Merlin
Diamond I
Level 160
God Stats
19W - 23L
1,546 SR
Queue Stats
324W - 311L
2,355 MMR
Party 3
Odin
Odin
Diamond III
WhiteEdge
Odin
Diamond III
Level 144
God Stats
13W - 6L
1,875 SR
Queue Stats
105W - 63L
2,162 MMR
Party 3
Osiris
Osiris
Diamond III
gotteem
Osiris
Diamond III
Level 148
God Stats
2W - 2L
1,392 SR
Queue Stats
291W - 274L
2,177 MMR
Party 2
Pele
Pele
Platinum I
manjacker
Pele
Platinum I
Level 36
God Stats
6W - 4L
1,805 SR
Queue Stats
12W - 10L
2,178 MMR
Solo
Cupid
Cupid
Diamond III
ofearion
Cupid
Diamond III
Level 153
God Stats
1W - 1L
1,427 SR
Queue Stats
143W - 126L
2,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blúe
Nemesis
5
0 / 2 / 3
3,513
703
803
4,124
869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,282
656
206
1,287
156
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Uncoolwhip
Chang'e
5
2 / 3 / 1
3,581
716
1,585
3,242
751
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Vyex
Yemoja
1
0 / 0 / 0
927
185
0
0
0
Amaterasu
Wood
Amaterasu
5
1 / 1 / 1
3,290
658
1,808
4,375
1,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneBellonaSetTsukuyomiRa

VS

Bans
CthulhuPoseidonGaneshaGuan YuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
1 / 1 / 3
3,720
744
1,759
1,672
471
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
5
3 / 1 / 1
3,844
769
1,341
2,269
767
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
gotteem
Osiris
5
0 / 1 / 0
3,320
664
3,145
3,663
1,516
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
7
3 / 0 / 2
4,418
884
744
2,334
544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
ofearion
Cupid
6
0 / 0 / 3
3,793
759
613
906
194
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
7
7
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
3
2.5
L
Nemesis
Blúe
Nemesis
0
2
3
0.75
L
0
1
0
0
L
Chang'e
Uncoolwhip
Chang'e
2
3
1
0.83
L
Yemoja
Vyex
Yemoja
0
0
0
0
W
Odin
3
1
1
3.5
L
Amaterasu
Wood
Amaterasu
1
1
1
1.5
W
Osiris
gotteem
Osiris
0
1
0
0
W
Pele
3
0
2
4
W
Cupid
ofearion
Cupid
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,402
Damage
7,602
13,028
Taken
10,844
3,485
Mitigated
3,492
5,764
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,759
246
0
630
1,672
471
0
904
768
14,673
0
L
Nemesis
Blúe
Nemesis
803
355
0
1,368
4,124
869
0
512
3,562
0
12,058
L
206
149
0
355
1,287
156
0
0
1,287
0
9,640
L
Chang'e
Uncoolwhip
Chang'e
1,585
0
272
970
3,242
751
0
1,029
2,213
9,629
0
L
Yemoja
Vyex
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Odin
1,341
320
0
330
2,269
767
0
143
2,126
0
4,771
L
Amaterasu
Wood
Amaterasu
1,808
829
0
2,799
4,375
1,709
0
218
3,885
0
7,810
W
Osiris
gotteem
Osiris
3,145
1,174
0
1,895
3,663
1,516
0
261
3,203
0
9,935
W
Pele
744
105
0
1,241
2,334
544
0
277
2,032
0
17,741
W
Cupid
ofearion
Cupid
613
485
35
359
906
194
0
0
906
0
15,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,593
Gold Earned
19,095
78
Minions Killed
136
0
Camps Cleared
0
348,138
Distance Traveled
496,895
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,720
744
34
7
0
104,135
1
L
Nemesis
3,513
703
31
6
0
105,742
0
L
Anhur
3,282
656
20
4
0
58,127
0
L
Chang'e
3,581
716
18
4
0
91,504
1
L
Yemoja
927
185
0
0
0
0
0
W
Odin
3,844
769
6
1
0
99,470
2
L
Amaterasu
3,290
658
9
2
0
92,765
1
W
Osiris
3,320
664
22
4
0
95,534
0
W
Pele
4,418
884
31
6
0
124,851
0
W
Cupid
3,793
759
43
9
0
72,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role