Player Matchup

Bacchus
Bacchus
Silver II
MH Murda
Bacchus
Silver II
Level 64
God Stats
8W - 8L
1,706 SR
Queue Stats
71W - 59L
925 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
flyvyn
Hou Yi
Silver IV
Level 67
God Stats
12W - 6L
1,762 SR
Queue Stats
73W - 55L
681 MMR
Party 1
Anubis
Anubis
Silver I
sab205
Anubis
Silver I
Level 65
God Stats
25W - 17L
1,618 SR
Queue Stats
107W - 97L
1,131 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,695 SR
912 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,448 SR
1,075 MMR
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver IV
Zachmeoff608
Medusa
Silver IV
Level 114
God Stats
23W - 24L
1,497 SR
Queue Stats
140W - 137L
835 MMR
Solo
Janus
Janus
Silver V
spookbanzz
Janus
Silver V
Level 49
God Stats
1W - 8L
1,347 SR
Queue Stats
66W - 65L
890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MH Murda
Bacchus
16
4 / 1 / 14
12,947
762
12,184
16,732
19,724
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
flyvyn
Hou Yi
15
4 / 7 / 11
11,654
686
9,860
16,491
5,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
sab205
Anubis
18
12 / 3 / 7
13,457
792
16,322
13,978
6,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HeraZeusKukulkanChaacCthulhu

VS

Bans
KumbhakarnaCabrakanSkadiYmirChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 3 / 5
12,696
747
17,015
18,818
19,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
13
3 / 10 / 5
10,972
645
10,620
16,446
6,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
3 / 7 / 5
10,946
644
7,762
11,466
4,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
11
11
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
3
5
2.5
W
Bacchus
MH Murda
Bacchus
4
1
14
11
L
Medusa
3
10
5
0.55
W
Hou Yi
flyvyn
Hou Yi
4
7
11
1.36
W
Anubis
sab205
Anubis
12
3
7
5.17
L
Janus
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,366
Damage
35,397
47,201
Taken
46,730
31,846
Mitigated
30,003
16,562
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
17,015
1,241
0
5,724
18,818
19,223
0
9,418
9,400
43,884
0
W
Bacchus
MH Murda
Bacchus
12,184
970
0
3,120
16,732
19,724
156
6,879
9,853
24,532
0
L
Medusa
10,620
5,479
0
1,160
16,446
6,327
0
10,028
6,418
0
50,636
W
Hou Yi
flyvyn
Hou Yi
9,860
7,546
0
3,555
16,491
5,813
2,153
9,244
7,247
0
42,728
W
Anubis
sab205
Anubis
16,322
991
779
9,108
13,978
6,309
653
8,699
5,279
82,002
0
L
Janus
7,762
698
0
2,497
11,466
4,453
0
9,189
2,277
47,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
34,614
192
Minions Killed
189
0
Camps Cleared
0
896,343
Distance Traveled
867,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,696
747
62
4
0
315,936
4
W
Bacchus
12,947
762
19
1
0
364,586
0
L
Medusa
10,972
645
66
4
0
264,462
1
W
Hou Yi
11,654
686
74
4
0
265,608
0
W
Anubis
13,457
792
99
6
0
266,149
6
L
Janus
10,946
644
61
4
0
287,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role