Player Matchup

Danzaburou
Danzaburou
Hungwy
Danzaburou
Level 65
God Stats
4W - 3L
1,449 SR
Queue Stats
16W - 14L
1,339 Elo+
Party 1
Hades
Hades
Jester_Jewels
Hades
Level 48
God Stats
5W - 1L
1,617 SR
Queue Stats
7W - 6L
1,385 Elo+
Party 1
Horus
Horus
xX_edgeySith_Xx
Horus
Level 65
God Stats
1W - 1L
1,428 SR
Queue Stats
9W - 9L
1,321 Elo+
Party 1
Team Averages
Level 59
1,498 SR
1,348 Elo+

VS

Team Averages
Level 76
1,397 SR
1,362 Elo+
Sobek
Sobek
Pikaluk
Sobek
Level 124
God Stats
1W - 6L
1,272 SR
Queue Stats
240W - 228L
1,421 Elo+
Party 2
Odin
Odin
RareMedal112284
Odin
Level 63
God Stats
2W - 5L
1,391 SR
Queue Stats
20W - 30L
1,302 Elo+
Solo
Neith
Neith
SAUCExBOY
Neith
Level 40
God Stats
40W - 31L
1,528 SR
Queue Stats
90W - 83L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hungwy
Danzaburou
13
7 / 0 / 7
9,455
860
16,059
4,618
1,858
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 8
9,091
826
8,916
8,191
4,762
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 11
8,743
795
2,890
11,604
5,637
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pikaluk
Sobek
10
2 / 6 / 1
7,729
703
2,539
14,774
13,256
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 3
6,505
591
3,363
12,330
4,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SAUCExBOY
Neith
10
2 / 5 / 1
7,072
643
5,331
7,966
2,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
4
4
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hungwy
Danzaburou
7
0
7
10.5
W
5
2
8
4.5
L
Sobek
Pikaluk
Sobek
2
6
1
0.42
L
0
3
3
0.5
L
Neith
SAUCExBOY
Neith
2
5
1
0.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
11,233
24,413
Taken
35,070
12,257
Mitigated
19,956
12,135
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hungwy
Danzaburou
16,059
9,180
0
1,524
4,618
1,858
1,997
759
3,859
0
57,434
W
8,916
351
484
3,193
8,191
4,762
342
702
7,489
46,865
0
L
Sobek
Pikaluk
Sobek
2,539
102
0
2,188
14,774
13,256
0
3,716
11,058
12,087
0
L
3,363
718
270
1,564
12,330
4,207
0
2,948
9,382
0
12,672
L
Neith
SAUCExBOY
Neith
5,331
2,484
0
1,266
7,966
2,493
0
2,300
5,666
0
28,861
W
2,890
1,468
2,354
4,580
11,604
5,637
284
1,494
9,973
0
7,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
21,306
154
Minions Killed
76
0
Camps Cleared
0
628,981
Distance Traveled
544,359
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,455
860
76
7
0
205,675
3
W
Hades
9,091
826
70
6
0
214,334
1
L
Sobek
7,729
703
12
1
0
182,831
2
L
Odin
6,505
591
14
1
0
180,969
0
L
Neith
7,072
643
50
5
0
180,559
2
W
Horus
8,743
795
8
1
0
208,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role