Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GamerTko9416
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Kaizen247
Fenrir
Level 28
God Stats
9W - 7L
1,373 SR
Queue Stats
93W - 110L
1,355 Elo+
Party 1
Osiris
Osiris
Onik93
Osiris
Level 29
God Stats
2W - 3L
1,396 SR
Queue Stats
106W - 120L
1,388 Elo+
Party 1
Ra
Ra
thedeadgun13124
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,449 Elo+

VS

Team Averages
Level 16
1,467 SR
1,603 Elo+
Scylla
Scylla
CharmsLoki
Scylla
Level 13
God Stats
11W - 0L
1,702 SR
Queue Stats
44W - 5L
1,927 Elo+
Party 2
Set
Set
Doc_Gate
Set
Level 16
God Stats
12W - 9L
1,396 SR
Queue Stats
96W - 92L
1,264 Elo+
Solo
Artemis
Artemis
FenrirS2
Artemis
Level 15
God Stats
6W - 0L
1,500 SR
Queue Stats
85W - 20L
1,721 Elo+
Party 2
Agni
Agni
Mano_Brach_4
Agni
Level 22
God Stats
2W - 1L
1,236 SR
Queue Stats
53W - 51L
1,315 Elo+
Solo
Ymir
Ymir
ØnlyHades
Ymir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 20L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 3 / 1
3,653
609
911
2,471
316
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
3
0 / 3 / 0
3,061
510
106
2,694
1,096
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Kaizen247
Fenrir
5
2 / 2 / 1
3,893
649
1,721
4,450
1,092
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Onik93
Osiris
2
0 / 1 / 0
2,776
463
80
1,172
579
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 1
3,114
519
544
1,893
455
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CharmsLoki
Scylla
7
1 / 0 / 2
4,340
723
2,172
1,549
356
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
4 / 1 / 3
4,461
744
1,885
2,692
859
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
FenrirS2
Artemis
7
2 / 0 / 1
4,530
755
1,647
1,842
419
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 2 / 4
4,053
676
958
2,118
445
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
4 / 1 / 1
4,586
764
1,868
3,021
1,427
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Scylla
CharmsLoki
Scylla
1
0
2
2
W
4
1
3
5.5
W
Artemis
FenrirS2
Artemis
2
0
1
2.5
L
Yemoja
0
3
0
0
L
Fenrir
Kaizen247
Fenrir
2
2
1
1.25
W
1
2
4
1.5
L
Osiris
Onik93
Osiris
0
1
0
0
L
0
3
1
0.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,362
Damage
8,530
12,680
Taken
11,222
3,538
Mitigated
3,506
2,532
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
911
361
0
341
2,471
316
0
599
1,872
0
7,003
W
Scylla
CharmsLoki
Scylla
2,172
485
0
975
1,549
356
629
81
1,443
17,833
0
W
1,885
1,134
0
706
2,692
859
272
392
2,300
0
10,780
W
Artemis
FenrirS2
Artemis
1,647
552
0
1,080
1,842
419
984
0
1,842
0
17,728
L
Yemoja
106
55
178
0
2,694
1,096
0
1,468
1,226
3,196
0
L
Fenrir
Kaizen247
Fenrir
1,721
564
0
1,715
4,450
1,092
0
1,076
3,374
0
13,567
W
958
156
123
123
2,118
445
432
152
1,966
8,023
0
L
Osiris
Onik93
Osiris
80
0
0
282
1,172
579
0
1,130
42
0
1,423
L
544
209
0
16
1,893
455
0
725
1,168
6,245
0
W
1,868
636
0
640
3,021
1,427
46
25
2,996
10,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,497
Gold Earned
21,970
53
Minions Killed
133
0
Camps Cleared
0
446,622
Distance Traveled
525,002
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,653
609
8
1
0
111,279
5
W
Scylla
4,340
723
40
7
0
93,237
2
W
Set
4,461
744
25
4
0
110,907
2
W
Artemis
4,530
755
39
7
0
89,989
0
L
Yemoja
3,061
510
6
1
0
93,978
2
L
Fenrir
3,893
649
30
5
0
111,285
0
W
Agni
4,053
676
12
2
0
121,761
1
L
Osiris
2,776
463
3
1
0
53,742
0
L
Ra
3,114
519
6
1
0
76,338
1
W
Ymir
4,586
764
17
3
0
109,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role