Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Birdofprey18
Olorun
Level 92
God Stats
0W - 1L
1,386 SR
Queue Stats
7W - 14L
1,198 Elo+
Party 2
Cerberus
Cerberus
medusa317
Cerberus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 2
Team Averages
Level 55
1,462 SR
1,308 Elo+

VS

Team Averages
Level 61
1,525 SR
1,343 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HitmanSav
Danzaburou
Level 19
God Stats
63W - 71L
1,660 SR
Queue Stats
108W - 143L
1,261 Elo+
Solo
Cthulhu
Cthulhu
its_HarryBeaver
Cthulhu
Level 17
God Stats
19W - 23L
1,414 SR
Queue Stats
20W - 25L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 7 / 5
9,829
655
12,043
14,286
4,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
4 / 6 / 2
10,220
681
13,442
16,342
6,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
medusa317
Cerberus
11
1 / 6 / 4
9,002
600
4,969
19,026
16,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
11 / 2 / 7
11,431
762
12,555
12,042
8,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
HitmanSav
Danzaburou
14
3 / 2 / 14
10,457
697
13,926
12,388
5,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 13
10,447
696
14,978
16,198
19,345
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
19
19
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
5
0.5
W
Hel
 
Hel
11
2
7
7.25
L
Olorun
4
6
2
0.83
W
Danzaburou
HitmanSav
Danzaburou
3
2
14
5
W
5
2
13
5.75
L
Cerberus
medusa317
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
41,459
49,654
Taken
40,628
27,045
Mitigated
33,808
16,727
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,043
6,417
816
3,507
14,286
4,711
648
7,769
6,517
0
41,190
W
Hel
 
Hel
12,555
1,046
8,400
7,912
12,042
8,895
401
6,741
5,226
26,790
0
L
Olorun
13,442
9,296
2,009
7,461
16,342
6,162
1,607
10,878
5,464
46,030
0
W
Danzaburou
HitmanSav
Danzaburou
13,926
6,408
0
3,929
12,388
5,568
2,809
4,642
7,646
0
52,913
W
14,978
788
262
0
16,198
19,345
46
6,692
9,231
37,847
0
L
Cerberus
medusa317
Cerberus
4,969
569
0
2,934
19,026
16,172
0
8,946
10,080
14,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
32,335
141
Minions Killed
164
0
Camps Cleared
0
647,139
Distance Traveled
755,969
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,829
655
57
4
0
219,152
1
W
Hel
11,431
762
30
2
0
273,419
5
L
Olorun
10,220
681
62
4
0
215,710
2
W
Danzaburou
10,457
697
82
5
0
229,675
0
W
Cthulhu
10,447
696
52
3
0
252,875
1
L
Cerberus
9,002
600
22
1
0
212,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role