Player Matchup

Kuzenbo
Kuzenbo
Silver III
AssertedOrc34
Kuzenbo
Silver III
Level 83
God Stats
0W - 1L
1,446 SR
Queue Stats
19W - 19L
1,260 MMR
Party 1
Ne Zha
Ne Zha
Bronze II
Donalddatrump
Ne Zha
Bronze II
Level 67
God Stats
0W - 1L
1,512 SR
Queue Stats
8W - 7L
692 MMR
Party 1
Anubis
Anubis
Bronze III
PhilliesRule2003
Anubis
Bronze III
Level 60
God Stats
0W - 2L
1,615 SR
Queue Stats
2W - 5L
757 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,525 SR
903 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,481 SR
1,099 MMR
Serqet
Serqet
Silver IV
 
Serqet
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
CHIPT00THL33
Chiron
Silver III
Level 69
God Stats
94W - 74L
1,530 SR
Queue Stats
180W - 214L
877 MMR
Party 2
Scylla
Scylla
Silver IV
DemoDarkSyde
Scylla
Silver IV
Level 95
God Stats
8W - 9L
1,412 SR
Queue Stats
365W - 442L
919 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 3 / 0
7,520
578
3,181
13,415
13,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 6 / 0
7,807
601
3,801
11,107
3,407
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 0
7,673
590
6,438
12,017
4,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesChang'eAphroditeChaacMedusa

VS

Bans
PersephoneBacchusNeithKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 1 / 7
8,875
683
7,158
9,930
2,696
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
12
2 / 1 / 12
8,793
676
10,075
5,994
1,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Scylla
13
6 / 1 / 8
9,461
728
12,187
5,063
1,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
13
14
Deaths
3
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
7
8.5
L
Kuzenbo
0
3
0
0
W
Chiron
2
1
12
8
W
Scylla
6
1
8
10
L
2
6
0
0.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,420
Damage
29,420
36,539
Taken
20,987
21,989
Mitigated
5,639
8,773
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,158
1,139
0
3,910
9,930
2,696
388
4,793
5,137
0
24,867
L
Kuzenbo
3,181
1,180
258
2,066
13,415
13,847
75
5,399
7,852
14,736
0
W
Chiron
10,075
3,569
1,430
1,896
5,994
1,572
1,476
2,762
3,232
0
40,827
W
Scylla
12,187
476
0
250
5,063
1,371
683
2,112
2,951
38,918
0
L
3,801
995
0
2,838
11,107
3,407
0
2,923
8,184
0
18,646
L
6,438
156
0
3,611
12,017
4,735
194
3,915
7,644
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,000
Gold Earned
27,129
101
Minions Killed
141
0
Camps Cleared
0
574,829
Distance Traveled
701,747
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,875
683
31
2
0
233,375
5
L
Kuzenbo
7,520
578
25
2
0
185,313
0
W
Chiron
8,793
676
51
4
0
238,136
2
W
Scylla
9,461
728
59
5
0
230,236
1
L
Ne Zha
7,807
601
18
1
0
210,187
0
L
Anubis
7,673
590
58
4
0
179,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role