Player Matchup

Heimdallr
Heimdallr
Galahad1239
Heimdallr
Level 14
God Stats
21W - 26L
1,412 SR
Queue Stats
21W - 30L
1,248 Elo+
Solo
Ullr
Ullr
K1ll3rOfR3nT
Ullr
Level 13
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 1
Loki
Loki
TTV_Kazasta13
Loki
Level 27
God Stats
7W - 2L
1,796 SR
Queue Stats
27W - 24L
1,354 Elo+
Solo
Scylla
Scylla
dragonn159
Scylla
Level 8
God Stats
0W - 1L
1,791 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 1
Baron Samedi
Baron Samedi
kahvi_world
Baron Samedi
Level 8
God Stats
2W - 1L
1,717 SR
Queue Stats
7W - 12L
1,261 Elo+
Solo
Team Averages
Level 14
1,688 SR
1,275 Elo+

VS

Team Averages
Level 24
1,511 SR
1,309 Elo+
Danzaburou
Danzaburou
AutisticDeath
Danzaburou
Level 8
God Stats
6W - 4L
1,662 SR
Queue Stats
11W - 13L
1,337 Elo+
Party 2
Rama
Rama
CannibalHero
Rama
Level 62
God Stats
5W - 2L
1,708 SR
Queue Stats
178W - 180L
1,339 Elo+
Party 2
Bacchus
Bacchus
Fonnzerelli
Bacchus
Level 27
God Stats
3W - 4L
1,307 SR
Queue Stats
22W - 21L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
Queeefin_Beefin
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,338 Elo+
Solo
Medusa
Medusa
iblack0nyxi
Medusa
Level 8
God Stats
32W - 40L
1,377 SR
Queue Stats
34W - 44L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Galahad1239
Heimdallr
19
1 / 7 / 12
12,376
952
19,594
24,113
12,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 11 / 6
11,552
889
12,550
23,861
11,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 12 / 5
13,461
1,035
22,819
25,691
11,565
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
dragonn159
Scylla
17
0 / 10 / 6
10,800
831
6,672
20,397
8,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
kahvi_world
Baron Samedi
19
4 / 7 / 7
13,570
1,044
12,325
28,725
36,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AutisticDeath
Danzaburou
20
11 / 5 / 20
14,509
1,116
23,850
16,369
7,190
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
11 / 2 / 20
14,353
1,104
28,021
13,642
5,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Fonnzerelli
Bacchus
20
2 / 3 / 36
14,805
1,139
17,801
20,248
31,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Queeefin_Beefin
Baron Samedi
20
12 / 0 / 21
14,295
1,100
29,509
9,987
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
11 / 5 / 17
14,398
1,108
18,244
19,505
7,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
161
15
Kills
47
47
Deaths
15
36
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AutisticDeath
Danzaburou
11
5
20
4.2
W
11
2
20
10.5
W
Bacchus
Fonnzerelli
Bacchus
2
3
36
6.67
L
Heimdallr
Galahad1239
Heimdallr
1
7
12
1
L
2
11
6
0.45
W
Baron Samedi
Queeefin_Beefin
Baron Samedi
12
0
21
22.5
L
8
12
5
0.88
L
Scylla
dragonn159
Scylla
0
10
6
0.3
W
Medusa
11
5
17
3.9
L
Baron Samedi
kahvi_world
Baron Samedi
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,960
Damage
117,425
122,787
Taken
79,751
79,840
Mitigated
56,059
8,565
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AutisticDeath
Danzaburou
23,850
14,551
0
1,406
16,369
7,190
0
2,852
13,517
0
40,594
W
28,021
26,208
486
2,317
13,642
5,216
0
3,518
10,124
0
51,602
W
Bacchus
Fonnzerelli
Bacchus
17,801
2,324
1,162
5,510
20,248
31,517
0
4,915
15,302
45,779
0
L
Heimdallr
Galahad1239
Heimdallr
19,594
8,079
0
1,576
24,113
12,743
0
9,010
15,103
0
62,329
L
12,550
7,768
0
0
23,861
11,106
0
9,355
14,506
0
39,048
W
Baron Samedi
Queeefin_Beefin
Baron Samedi
29,509
2,514
4,222
2,804
9,987
4,567
0
1,357
8,630
57,541
0
L
22,819
9,080
0
2,132
25,691
11,565
0
11,205
14,486
0
39,755
L
Scylla
dragonn159
Scylla
6,672
3,574
0
570
20,397
8,408
0
8,835
11,562
19,859
0
W
Medusa
18,244
12,532
0
2,180
19,505
7,569
0
6,355
13,150
0
23,323
L
Baron Samedi
kahvi_world
Baron Samedi
12,325
840
1,938
2,349
28,725
36,018
0
8,905
19,820
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
72,360
233
Minions Killed
241
1
Camps Cleared
7
1,100,499
Distance Traveled
1,206,262
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,509
1,116
33
3
0
177,098
0
W
Rama
14,353
1,104
47
4
6
199,869
1
W
Bacchus
14,805
1,139
62
5
1
358,561
0
L
Heimdallr
12,376
952
103
8
0
188,815
0
L
Ullr
11,552
889
46
4
0
214,061
1
W
Baron Samedi
14,295
1,100
85
7
0
247,331
0
L
Loki
13,461
1,035
37
3
0
232,600
1
L
Scylla
10,800
831
32
2
1
214,409
0
W
Medusa
14,398
1,108
14
1
0
223,403
0
L
Baron Samedi
13,570
1,044
15
1
0
250,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role