Player Matchup

Sobek
Sobek
Dytix4855
Sobek
Level 35
God Stats
2W - 2L
1,477 SR
Queue Stats
13W - 14L
1,254 Elo+
Party 1
Skadi
Skadi
GCHIEF
Skadi
Level 64
God Stats
18W - 10L
1,521 SR
Queue Stats
31W - 18L
1,429 Elo+
Party 1
Horus
Horus
SAE Chowder
Horus
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 13L
1,171 Elo+
Party 1
Team Averages
Level 42
1,499 SR
1,285 Elo+

VS

Team Averages
Level 32
1,335 SR
1,201 Elo+
Chaac
Chaac
Elhugazo27
Chaac
Level 22
God Stats
0W - 3L
1,111 SR
Queue Stats
8W - 21L
1,049 Elo+
Party 2
Olorun
Olorun
gervin17
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,325 Elo+
Party 2
Ra
Ra
xTITANxPimponx
Ra
Level 69
God Stats
10W - 19L
1,393 SR
Queue Stats
11W - 24L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dytix4855
Sobek
11
2 / 2 / 3
7,741
595
2,854
9,697
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
GCHIEF
Skadi
11
1 / 2 / 3
7,632
587
6,431
7,149
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 3
7,822
602
2,051
6,974
3,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 3 / 4
7,486
576
5,241
8,896
5,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
gervin17
Olorun
9
1 / 3 / 2
7,440
572
4,143
5,115
1,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 1
8,804
677
8,140
4,151
1,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
4
4
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dytix4855
Sobek
2
2
3
1.75
L
Chaac
0
3
4
0.67
W
Skadi
GCHIEF
Skadi
1
2
3
1.25
W
3
0
3
4.5
L
Olorun
gervin17
Olorun
1
3
2
0.67
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,336
Damage
17,524
23,820
Taken
18,162
9,732
Mitigated
8,671
6,877
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dytix4855
Sobek
2,854
323
0
731
9,697
4,307
0
5,727
3,845
9,955
0
L
Chaac
5,241
341
0
2,594
8,896
5,389
0
2,326
6,570
0
15,308
W
Skadi
GCHIEF
Skadi
6,431
1,258
0
832
7,149
2,189
668
3,038
3,936
0
41,558
W
2,051
1,056
2,300
3,014
6,974
3,236
0
3,546
3,278
0
8,550
L
Olorun
gervin17
Olorun
4,143
1,720
367
640
5,115
1,791
144
544
4,571
10,391
0
L
8,140
440
471
2,361
4,151
1,491
282
61
4,090
55,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
23,730
89
Minions Killed
130
0
Camps Cleared
0
657,324
Distance Traveled
620,175
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,741
595
18
1
0
211,515
4
L
Chaac
7,486
576
18
1
0
225,744
0
W
Skadi
7,632
587
64
5
0
212,419
3
W
Horus
7,822
602
7
1
0
233,390
3
L
Olorun
7,440
572
21
2
0
160,721
0
L
Ra
8,804
677
91
7
0
233,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role