Player Matchup

Ymir
Ymir
DonRampage
Ymir
Level 79
God Stats
3W - 0L
1,512 SR
Queue Stats
79W - 92L
1,467 Elo+
Party 3
Chronos
Chronos
HuNtEr_SiMoC
Chronos
Level 154
God Stats
2W - 1L
1,575 SR
Queue Stats
87W - 103L
1,550 Elo+
Party 2
Cupid
Cupid
Thadeushatgähne
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,525 Elo+
Party 3
Ra
Ra
alexxtayylor
Ra
Level 114
God Stats
3W - 2L
1,341 SR
Queue Stats
318W - 323L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
isntjey
Jing Wei
Level 66
God Stats
3W - 1L
1,655 SR
Queue Stats
81W - 90L
1,503 Elo+
Solo
Team Averages
Level 107
1,517 SR
1,501 Elo+

VS

Team Averages
Level 125
1,545 SR
1,507 Elo+
Agni
Agni
HappySprinkle24
Agni
Level 156
God Stats
3W - 3L
1,446 SR
Queue Stats
245W - 211L
1,487 Elo+
Party 1
Loki
Loki
Noblewolf25
Loki
Level 87
God Stats
11W - 15L
1,481 SR
Queue Stats
372W - 335L
1,523 Elo+
Party 1
Chang'e
Chang'e
bubulina7
Chang'e
Level 90
God Stats
3W - 2L
1,627 SR
Queue Stats
347W - 313L
1,544 Elo+
Party 1
Sol
Sol
jardel
Sol
Level 147
God Stats
5W - 4L
1,713 SR
Queue Stats
394W - 362L
1,517 Elo+
Party 1
Bellona
Bellona
qrReddDemolition
Bellona
Level 143
God Stats
12W - 14L
1,458 SR
Queue Stats
393W - 380L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
12,926
760
12,626
42,797
36,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
HuNtEr_SiMoC
Chronos
17
2 / 9 / 8
10,900
641
15,132
23,514
9,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 8 / 8
13,407
789
23,955
23,705
10,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 10
12,160
715
16,353
26,148
12,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
isntjey
Jing Wei
19
5 / 8 / 13
12,100
712
16,896
21,828
8,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
12,688
746
31,766
16,349
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 3 / 15
10,960
645
13,180
14,523
5,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
bubulina7
Chang'e
19
3 / 4 / 24
11,843
697
17,534
20,856
9,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
jardel
Sol
18
6 / 6 / 18
11,266
663
33,932
22,012
9,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 7 / 11
12,547
738
24,774
28,396
43,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
121
23
Kills
35
35
Deaths
24
55
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
8
4
18
4.25
W
Chronos
HuNtEr_SiMoC
Chronos
2
9
8
0.67
L
7
3
15
4.83
W
10
8
8
1.75
W
4
6
10
1.5
L
Chang'e
bubulina7
Chang'e
3
4
24
3.75
W
Jing Wei
isntjey
Jing Wei
5
8
13
1.44
L
Sol
jardel
Sol
6
6
18
2.5
L
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,962
Damage
121,186
137,992
Taken
102,136
77,195
Mitigated
74,881
70,091
Healing
49,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,626
1,633
2,856
14,319
42,797
36,420
666
26,081
16,428
29,019
0
L
31,766
525
2,544
2,246
16,349
7,118
562
6,698
9,651
51,504
0
W
Chronos
HuNtEr_SiMoC
Chronos
15,132
2,105
3,170
3,130
23,514
9,317
1,595
14,640
8,703
24,283
0
L
13,180
1,299
2,797
2,395
14,523
5,919
380
6,041
8,482
0
24,654
W
23,955
12,297
7,066
6,902
23,705
10,462
2,510
13,046
10,384
0
49,326
W
16,353
464
14,989
13,244
26,148
12,181
1,055
14,410
11,592
37,741
0
L
Chang'e
bubulina7
Chang'e
17,534
2,730
16,455
10,388
20,856
9,390
1,078
11,109
9,747
35,110
0
W
Jing Wei
isntjey
Jing Wei
16,896
9,134
2,703
1,712
21,828
8,815
927
15,055
6,648
0
31,437
L
Sol
jardel
Sol
33,932
7,018
1,397
5,265
22,012
9,408
874
9,492
12,520
45,824
0
L
24,774
3,917
1,975
3,570
28,396
43,046
48
10,771
17,625
0
37,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,493
Gold Earned
59,304
181
Minions Killed
153
0
Camps Cleared
0
1,477,180
Distance Traveled
1,428,518
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,926
760
34
2
0
303,942
0
L
Agni
12,688
746
39
2
0
297,950
0
W
Chronos
10,900
641
32
2
0
271,786
1
L
Loki
10,960
645
19
1
0
328,201
0
W
Cupid
13,407
789
47
3
0
282,336
0
W
Ra
12,160
715
41
2
0
337,569
0
L
Chang'e
11,843
697
45
3
0
294,502
1
W
Jing Wei
12,100
712
27
2
0
281,547
0
L
Sol
11,266
663
30
2
0
239,289
0
L
Bellona
12,547
738
20
1
0
268,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role