Player Matchup

Susano
Susano
KingLivi
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,219 Elo+
Solo
Guan Yu
Guan Yu
LiL_TAPATI0_130
Guan Yu
Level 24
God Stats
5W - 2L
1,720 SR
Queue Stats
51W - 37L
1,482 Elo+
Solo
Danzaburou
Danzaburou
MedicalGradeTaco
Danzaburou
Level 67
God Stats
49W - 46L
1,546 SR
Queue Stats
97W - 105L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
SinfullyFearless
Nu Wa
Level 16
God Stats
1W - 1L
1,856 SR
Queue Stats
9W - 10L
1,348 Elo+
Party 1
Loki
Loki
TheWeedGuy_
Loki
Level 15
God Stats
3W - 2L
1,337 SR
Queue Stats
11W - 9L
996 Elo+
Party 1
Team Averages
Level 25
1,592 SR
1,301 Elo+

VS

Team Averages
Level 18
1,439 SR
1,353 Elo+
Sol
Sol
California_B312
Sol
Level 18
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 3
Scylla
Scylla
LevyTuCrush_04
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
QuietIsViolent3
Danzaburou
Level 24
God Stats
16W - 14L
1,404 SR
Queue Stats
70W - 52L
1,374 Elo+
Solo
Loki
Loki
X_ivi100_X
Loki
Level 16
God Stats
0W - 3L
1,079 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 2
Susano
Susano
dionstephens1
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KingLivi
Susano
13
0 / 8 / 3
10,203
444
3,463
12,317
4,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 0 / 8
15,255
663
18,115
16,746
20,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
MedicalGradeTaco
Danzaburou
20
18 / 0 / 6
16,902
735
29,551
21,899
10,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 3 / 9
11,968
520
15,295
10,299
3,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 2 / 9
14,001
609
9,097
14,419
5,937
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,036
393
3,640
15,797
4,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 7
9,810
427
2,960
14,850
5,758
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
QuietIsViolent3
Danzaburou
17
3 / 9 / 3
11,239
489
11,858
23,464
6,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 10 / 4
9,136
397
6,499
18,169
5,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 14 / 2
8,458
368
7,452
21,340
6,232
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
46
Kills
11
13
Deaths
46
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Susano
KingLivi
Susano
0
8
3
0.19
L
2
6
7
0.92
W
14
0
8
18
W
Danzaburou
MedicalGradeTaco
Danzaburou
18
0
6
21
L
Danzaburou
QuietIsViolent3
Danzaburou
3
9
3
0.5
W
6
3
9
3.5
W
8
2
9
6.25
L
5
10
4
0.7
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,521
Damage
32,409
75,680
Taken
93,620
45,153
Mitigated
28,087
33,964
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,640
401
0
1,451
15,797
4,332
435
1,375
14,422
43,679
0
W
Susano
KingLivi
Susano
3,463
1,216
0
994
12,317
4,352
1,046
1,325
10,992
0
25,331
L
2,960
1,322
0
1,042
14,850
5,758
502
2,900
11,950
16,843
0
W
18,115
4,063
1,314
10,021
16,746
20,547
311
2,194
14,552
0
72,406
W
Danzaburou
MedicalGradeTaco
Danzaburou
29,551
12,199
0
12,656
21,899
10,767
7,813
1,852
20,047
0
155,807
L
Danzaburou
QuietIsViolent3
Danzaburou
11,858
6,331
0
6,202
23,464
6,731
1,001
3,102
20,362
0
64,411
W
15,295
4,453
0
3,705
10,299
3,550
1,017
571
9,728
43,964
0
W
9,097
2,241
0
5,274
14,419
5,937
3,051
658
13,761
0
77,282
L
6,499
1,791
0
0
18,169
5,034
510
5,225
12,944
0
43,189
L
7,452
2,276
0
1,632
21,340
6,232
251
2,693
18,647
0
49,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,329
Gold Earned
47,679
531
Minions Killed
368
0
Camps Cleared
0
2,103,050
Distance Traveled
1,884,752
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,036
393
83
4
0
376,545
0
W
Susano
10,203
444
34
1
0
427,806
7
L
Scylla
9,810
427
49
2
0
339,000
1
W
Guan Yu
15,255
663
100
4
0
492,099
4
W
Danzaburou
16,902
735
214
9
0
433,989
0
L
Danzaburou
11,239
489
115
5
0
380,783
1
W
Nu Wa
11,968
520
53
2
0
333,776
1
W
Loki
14,001
609
130
6
0
415,380
0
L
Loki
9,136
397
54
2
0
400,112
0
L
Susano
8,458
368
67
3
0
388,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role