Player Matchup

Fenrir
Fenrir
QMPanda
Fenrir
Level 24
God Stats
0W - 3L
1,169 SR
Queue Stats
39W - 87L
1,099 Elo+
Party 1
Mercury
Mercury
Roberto6072
Mercury
Level 25
God Stats
8W - 9L
1,410 SR
Queue Stats
88W - 88L
1,240 Elo+
Solo
Kukulkan
Kukulkan
TarTar12
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 43L
1,096 Elo+
Solo
Sylvanus
Sylvanus
itoroi
Sylvanus
Level 27
God Stats
19W - 29L
1,397 SR
Queue Stats
71W - 80L
1,320 Elo+
Solo
Hachiman
Hachiman
thapandamaster
Hachiman
Level 38
God Stats
7W - 10L
1,453 SR
Queue Stats
91W - 150L
1,281 Elo+
Party 1
Team Averages
Level 24
1,386 SR
1,207 Elo+

VS

Team Averages
Level 10
1,488 SR
1,359 Elo+
Ymir
Ymir
CrazyMonkey57
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
HumanNoMore
Bastet
Level 23
God Stats
7W - 6L
1,438 SR
Queue Stats
54W - 54L
1,301 Elo+
Solo
Vulcan
Vulcan
xXKingTacoXx
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,360 Elo+
Solo
Apollo
Apollo
yoThatsTOXIC
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ПийтеБілшеЧаю
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
QMPanda
Fenrir
8
1 / 8 / 0
5,082
391
1,465
8,656
2,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Roberto6072
Mercury
9
3 / 10 / 2
6,439
495
2,643
12,472
3,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TarTar12
Kukulkan
9
0 / 9 / 5
5,548
427
2,650
9,300
2,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
itoroi
Sylvanus
10
4 / 7 / 3
7,463
574
4,639
13,049
8,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
11
2 / 7 / 4
6,772
521
5,173
9,993
2,700
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 5
8,790
676
3,116
10,502
6,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
11
3 / 3 / 7
8,537
657
4,114
9,103
2,845
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
16
14 / 2 / 6
10,930
841
17,587
8,522
3,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
8 / 1 / 7
9,826
756
8,859
11,016
3,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 0 / 4
10,365
797
12,015
7,337
2,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
10
Kills
41
41
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
W
Bastet
3
3
7
2.17
L
Fenrir
QMPanda
Fenrir
1
8
0
0.13
L
Mercury
Roberto6072
Mercury
3
10
2
0.4
L
Kukulkan
TarTar12
Kukulkan
0
9
5
0.28
L
Sylvanus
itoroi
Sylvanus
4
7
3
0.79
L
Hachiman
2
7
4
0.57
W
Vulcan
14
2
6
8.5
W
Apollo
8
1
7
11.5
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
45,691
53,470
Taken
46,480
20,690
Mitigated
19,810
6,331
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,116
1,012
0
0
10,502
6,661
208
2,168
8,334
19,754
0
W
Bastet
4,114
1,551
0
2,949
9,103
2,845
783
369
8,734
0
31,681
L
Fenrir
QMPanda
Fenrir
1,465
795
0
140
8,656
2,747
0
5,470
3,186
0
7,779
L
Mercury
Roberto6072
Mercury
2,643
1,490
0
1,495
12,472
3,680
0
3,364
9,108
0
19,861
L
Kukulkan
TarTar12
Kukulkan
2,650
1,075
0
0
9,300
2,576
0
4,124
5,176
12,258
0
L
Sylvanus
itoroi
Sylvanus
4,639
1,507
750
2,672
13,049
8,987
96
4,436
8,613
19,868
0
L
Hachiman
5,173
2,665
0
1,274
9,993
2,700
0
3,309
6,684
0
26,295
W
Vulcan
17,587
3,260
0
3,156
8,522
3,626
495
1,267
7,255
67,203
0
W
Apollo
8,859
6,717
0
6,258
11,016
3,713
2,954
2,085
8,931
0
60,104
W
12,015
9,672
0
3,105
7,337
2,965
5,204
1,400
5,937
0
62,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
48,448
144
Minions Killed
420
0
Camps Cleared
0
1,131,791
Distance Traveled
1,202,086
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,790
676
22
2
0
243,427
2
W
Bastet
8,537
657
59
5
0
243,007
1
L
Fenrir
5,082
391
8
1
0
272,456
0
L
Mercury
6,439
495
35
3
0
241,801
0
L
Kukulkan
5,548
427
20
2
0
222,542
0
L
Sylvanus
7,463
574
26
2
0
212,369
2
L
Hachiman
6,772
521
55
4
0
182,623
1
W
Vulcan
10,930
841
119
9
0
258,360
1
W
Apollo
9,826
756
99
8
0
241,061
4
W
Artemis
10,365
797
121
9
0
216,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role