Player Matchup

Cerberus
Cerberus
Strarec16
Cerberus
Level 26
God Stats
4W - 1L
1,680 SR
Queue Stats
4W - 1L
1,606 Elo+
Party 2
Ra
Ra
Wazzahhh89
Ra
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
58W - 59L
1,348 Elo+
Solo
Neith
Neith
hnu8oonv
Neith
Level 25
God Stats
1W - 1L
1,128 SR
Queue Stats
1W - 1L
1,042 Elo+
Party 2
Team Averages
Level 27
1,356 SR
1,332 Elo+

VS

Team Averages
Level 46
1,531 SR
1,342 Elo+
Danzaburou
Danzaburou
Chriminor
Danzaburou
Level 29
God Stats
1W - 3L
1,567 SR
Queue Stats
27W - 43L
1,206 Elo+
Solo
Chang'e
Chang'e
Doubyz
Chang'e
Level 13
God Stats
2W - 3L
1,499 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
Doubyz
Kuzenbo
Level 95
God Stats
0W - 4L
1,527 SR
Queue Stats
67W - 89L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Strarec16
Cerberus
15
6 / 1 / 11
11,483
718
8,346
16,670
17,291
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 1 / 10
12,676
792
26,328
15,288
5,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
hnu8oonv
Neith
14
4 / 4 / 16
11,160
698
14,375
10,810
3,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chriminor
Danzaburou
13
5 / 9 / 1
10,914
682
16,710
20,025
7,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Doubyz
Chang'e
13
1 / 6 / 4
9,298
581
8,675
14,252
4,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Doubyz
Kuzenbo
12
0 / 7 / 5
10,034
627
7,211
26,818
25,868
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
22
Kills
6
6
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chriminor
Danzaburou
5
9
1
0.61
L
Chang'e
Doubyz
Chang'e
1
6
4
0.5
L
Kuzenbo
Doubyz
Kuzenbo
0
7
5
0.36
W
Cerberus
Strarec16
Cerberus
6
1
11
11.5
W
12
1
10
17
W
Neith
hnu8oonv
Neith
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
32,596
42,768
Taken
61,095
26,315
Mitigated
37,237
18,563
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chriminor
Danzaburou
16,710
8,207
0
3,860
20,025
7,155
0
11,460
8,565
0
60,817
L
Chang'e
Doubyz
Chang'e
8,675
804
4,301
4,713
14,252
4,214
0
9,134
5,118
43,272
0
L
Kuzenbo
Doubyz
Kuzenbo
7,211
2,449
0
5,391
26,818
25,868
118
14,188
12,630
19,290
0
W
Cerberus
Strarec16
Cerberus
8,346
763
0
4,039
16,670
17,291
538
7,755
8,915
36,924
0
W
26,328
3,006
3,058
9,736
15,288
5,515
1,178
5,829
9,459
77,388
0
W
Neith
hnu8oonv
Neith
14,375
7,643
0
1,730
10,810
3,509
995
3,538
7,272
0
41,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,319
Gold Earned
30,246
215
Minions Killed
151
0
Camps Cleared
0
801,275
Distance Traveled
715,293
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,914
682
79
5
0
227,365
1
L
Chang'e
9,298
581
54
3
0
248,847
1
L
Kuzenbo
10,034
627
18
1
0
239,081
0
W
Cerberus
11,483
718
70
4
0
277,852
0
W
Ra
12,676
792
95
6
0
270,421
2
W
Neith
11,160
698
50
3
0
253,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role