Player Matchup

Nike
Nike
CellarDoor24
Nike
Level 29
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo
Khepri
Khepri
KittenFiddles
Khepri
Level 29
God Stats
2W - 3L
1,733 SR
Queue Stats
197W - 219L
1,509 Elo+
Party 2
Osiris
Osiris
PasandoElRato-_-
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,615 Elo+
Solo
Thoth
Thoth
eSiK KaRnAg3
Thoth
Level 123
God Stats
20W - 11L
1,575 SR
Queue Stats
417W - 425L
1,482 Elo+
Party 2
Ra
Ra
serie_escura
Ra
Level 28
God Stats
1W - 0L
1,695 SR
Queue Stats
85W - 82L
1,539 Elo+
Solo
Team Averages
Level 45
1,586 SR
1,476 Elo+

VS

Team Averages
Level 37
1,542 SR
1,484 Elo+
Hou Yi
Hou Yi
JIPCAP177
Hou Yi
Level 103
God Stats
1W - 2L
1,492 SR
Queue Stats
91W - 115L
1,479 Elo+
Party 1
Terra
Terra
PostMaklemre
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Psyco Ivy
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,411 Elo+
Solo
Danzaburou
Danzaburou
WeissV
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 1
Zeus
Zeus
ZaBuZa91000
Zeus
Level 17
God Stats
2W - 2L
1,716 SR
Queue Stats
17W - 32L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 13
12,736
796
8,288
18,138
21,623
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 3 / 21
10,409
651
6,770
16,850
18,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 19
11,519
720
13,226
29,937
31,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
16 / 3 / 16
13,726
858
33,109
18,096
10,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 16
13,537
846
22,047
19,424
12,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JIPCAP177
Hou Yi
17
3 / 5 / 8
9,965
623
16,438
15,588
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 10
9,394
587
5,107
19,113
20,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Psyco Ivy
Hun Batz
18
5 / 11 / 4
11,320
708
10,415
16,956
7,388
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
WeissV
Danzaburou
19
3 / 10 / 6
11,483
718
16,867
20,627
8,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 9 / 7
10,912
682
13,394
17,108
10,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
40
Kills
15
16
Deaths
40
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
6
13
2.08
L
Hou Yi
JIPCAP177
Hou Yi
3
5
8
1.4
W
0
3
21
3.5
W
6
2
19
7.75
L
0
5
10
1
L
Hun Batz
Psyco Ivy
Hun Batz
5
11
4
0.64
L
Danzaburou
WeissV
Danzaburou
3
10
6
0.6
L
4
9
7
0.83
W
16
3
16
8
W
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,440
Damage
62,221
102,445
Taken
89,392
94,760
Mitigated
53,295
46,495
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,288
1,200
183
319
18,138
21,623
1,895
2,669
15,469
0
20,119
L
Hou Yi
JIPCAP177
Hou Yi
16,438
5,455
1,023
3,557
15,588
6,592
0
10,803
4,561
0
31,897
W
6,770
231
1,602
1,468
16,850
18,203
564
3,014
13,836
9,730
0
W
13,226
2,192
793
10,222
29,937
31,609
605
5,129
24,808
0
22,720
L
5,107
1,063
6,378
6,240
19,113
20,759
0
12,772
6,120
10,915
0
L
Hun Batz
Psyco Ivy
Hun Batz
10,415
989
0
0
16,956
7,388
0
8,954
7,802
0
28,246
L
Danzaburou
WeissV
Danzaburou
16,867
9,118
1,973
4,135
20,627
8,098
0
15,400
5,102
0
36,187
L
13,394
2,200
0
508
17,108
10,458
0
13,997
2,956
27,180
0
W
33,109
624
1,505
3,826
18,096
10,540
1,176
3,317
14,779
51,084
0
W
22,047
1,285
15,831
10,746
19,424
12,785
1,530
4,372
14,935
63,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
53,074
153
Minions Killed
135
0
Camps Cleared
0
1,526,099
Distance Traveled
1,117,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,736
796
28
2
0
290,758
0
L
Hou Yi
9,965
623
29
2
0
253,770
3
W
Khepri
10,409
651
7
0
0
293,499
0
W
Osiris
11,519
720
14
1
0
297,394
0
L
Terra
9,394
587
11
1
0
279,806
0
L
Hun Batz
11,320
708
17
1
0
204,970
0
L
Danzaburou
11,483
718
43
3
0
195,201
0
L
Zeus
10,912
682
35
2
0
184,042
0
W
Thoth
13,726
858
39
2
0
320,786
0
W
Ra
13,537
846
65
4
0
323,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role