Player Matchup

Hachiman
Hachiman
AcG Bashy
Hachiman
Level 104
God Stats
1W - 1L
1,732 SR
Queue Stats
85W - 85L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
AcG Specialist
Nu Wa
Level 108
God Stats
0W - 3L
1,202 SR
Queue Stats
127W - 127L
1,546 Elo+
Party 2
Rama
Rama
Forky083105
Rama
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 15L
1,501 Elo+
Solo
Hera
Hera
JOSSELS MOM
Hera
Level 124
God Stats
3W - 7L
1,360 SR
Queue Stats
146W - 148L
1,534 Elo+
Party 2
King Arthur
King Arthur
MerigoldTheThicc
King Arthur
Level 29
God Stats
6W - 2L
1,955 SR
Queue Stats
115W - 13L
1,953 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,607 Elo+

VS

Team Averages
Level 51
1,457 SR
1,535 Elo+
Nu Wa
Nu Wa
GrUmPy_Ch3f_86
Nu Wa
Level 18
God Stats
2W - 0L
1,296 SR
Queue Stats
45W - 67L
1,332 Elo+
Solo
Ares
Ares
SimplyBrilliantX
Ares
Level 29
God Stats
1W - 1L
1,337 SR
Queue Stats
20W - 13L
1,643 Elo+
Solo
Set
Set
TheDoge7N
Set
Level 102
God Stats
1W - 2L
1,422 SR
Queue Stats
228W - 198L
1,598 Elo+
Party 1
Ullr
Ullr
su11iven
Ullr
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
49W - 45L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
zach1098
Danzaburou
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 176L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcG Bashy
Hachiman
15
2 / 7 / 3
9,603
640
8,707
15,303
4,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 7 / 5
10,389
693
11,849
12,711
4,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 4
8,748
583
3,423
12,814
4,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 8 / 5
11,074
738
11,788
11,738
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MerigoldTheThicc
King Arthur
20
12 / 6 / 6
13,573
905
20,763
27,413
27,786
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
11,472
765
15,263
11,848
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 2 / 21
11,947
796
11,269
12,929
12,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
12 / 6 / 11
12,327
822
19,085
14,307
7,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
18
4 / 5 / 12
11,169
745
9,026
13,090
6,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
zach1098
Danzaburou
20
12 / 3 / 14
13,762
917
18,156
14,930
8,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
21
Kills
35
35
Deaths
21
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AcG Bashy
Hachiman
2
7
3
0.5
L
3
7
5
0.79
L
0
7
4
0.29
W
2
5
16
2
L
4
8
5
0.81
L
King Arthur
MerigoldTheThicc
King Arthur
12
6
6
2.5
W
5
2
21
7.75
W
12
6
11
2.92
W
Ullr
4
5
12
2
W
Danzaburou
zach1098
Danzaburou
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,530
Damage
72,799
79,979
Taken
67,104
46,185
Mitigated
41,375
21,469
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AcG Bashy
Hachiman
8,707
6,456
1,038
3,140
15,303
4,873
552
4,395
10,908
0
24,652
L
11,849
3,019
1,593
1,254
12,711
4,601
200
4,568
8,143
30,700
0
L
3,423
2,378
459
1,857
12,814
4,059
941
4,459
8,355
0
18,281
W
15,263
4,047
994
2,211
11,848
5,789
1,109
2,872
8,826
42,140
0
L
11,788
1,299
1,195
602
11,738
4,866
76
3,890
7,848
38,007
0
L
King Arthur
MerigoldTheThicc
King Arthur
20,763
1,591
965
9,366
27,413
27,786
28
9,220
18,193
0
40,779
W
11,269
564
587
2,186
12,929
12,834
528
5,326
7,453
13,668
0
W
19,085
7,361
2,824
3,279
14,307
7,968
1,907
4,375
9,807
0
30,780
W
Ullr
9,026
3,181
2,177
2,243
13,090
6,443
444
4,914
8,042
0
19,219
W
Danzaburou
zach1098
Danzaburou
18,156
7,650
1,584
6,584
14,930
8,341
1,724
6,150
8,555
0
54,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
60,677
203
Minions Killed
181
0
Camps Cleared
0
1,261,455
Distance Traveled
1,354,221
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,603
640
40
3
0
237,139
0
L
Nu Wa
10,389
693
48
3
0
244,580
0
L
Rama
8,748
583
34
2
0
244,309
1
W
Nu Wa
11,472
765
42
3
0
253,617
0
L
Hera
11,074
738
40
3
0
267,855
1
L
King Arthur
13,573
905
41
3
0
267,572
3
W
Ares
11,947
796
4
0
0
310,291
0
W
Set
12,327
822
20
1
0
269,682
1
W
Ullr
11,169
745
29
2
0
266,039
1
W
Danzaburou
13,762
917
86
6
0
254,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role