Player Matchup

Nemesis
Nemesis
FASTESTTULIP22
Nemesis
Level 15
God Stats
19W - 16L
1,389 SR
Queue Stats
24W - 25L
1,156 Elo+
Party 1
Xing Tian
Xing Tian
Freecandy2952
Xing Tian
Level 14
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 28L
1,135 Elo+
Party 1
Achilles
Achilles
MasterChiefDust
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,100 Elo+
Solo
Neith
Neith
Nsane28
Neith
Level 29
God Stats
4W - 7L
1,338 SR
Queue Stats
119W - 153L
1,167 Elo+
Solo
Cthulhu
Cthulhu
rexloco56
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,098 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,131 Elo+

VS

Team Averages
Level 17
1,483 SR
1,175 Elo+
Ra
Ra
DarkKillaQc
Ra
Level 29
God Stats
5W - 8L
1,391 SR
Queue Stats
136W - 140L
1,278 Elo+
Solo
Fenrir
Fenrir
Farsight44
Fenrir
Level 17
God Stats
3W - 3L
1,454 SR
Queue Stats
17W - 15L
1,193 Elo+
Solo
Chaac
Chaac
Nkaijunkaiju
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Geb
Geb
Okoklol
Geb
Level 7
God Stats
35W - 33L
1,710 SR
Queue Stats
104W - 128L
1,090 Elo+
Solo
Amaterasu
Amaterasu
seakingupdates
Amaterasu
Level 25
God Stats
62W - 65L
1,359 SR
Queue Stats
195W - 236L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 17
17,213
1,148
38,763
31,352
12,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Freecandy2952
Xing Tian
20
6 / 10 / 25
15,405
1,027
27,331
33,404
17,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
17
1 / 4 / 5
11,921
795
2,343
5,698
3,179
Neith
Nsane28
Neith
20
12 / 5 / 18
16,998
1,133
27,906
19,269
13,012
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
rexloco56
Cthulhu
20
6 / 3 / 31
17,050
1,137
29,384
30,897
35,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 15
17,082
1,139
39,213
27,713
18,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Farsight44
Fenrir
20
17 / 9 / 8
17,942
1,196
42,594
33,939
18,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 10 / 12
13,581
905
9,582
23,053
12,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
19
0 / 8 / 10
12,494
833
5,473
19,435
8,493
Amaterasu
seakingupdates
Amaterasu
20
1 / 6 / 18
14,216
948
12,697
32,404
36,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
90
43
Kills
27
27
Deaths
43
96
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
10
15
1.45
W
18
5
17
5.3
L
Fenrir
Farsight44
Fenrir
17
9
8
2.33
W
Xing Tian
Freecandy2952
Xing Tian
6
10
25
1.85
W
Achilles
1
4
5
0.88
L
2
10
12
0.8
W
Neith
Nsane28
Neith
12
5
18
4.2
L
Geb
0
8
10
0.63
W
Cthulhu
rexloco56
Cthulhu
6
3
31
7.17
L
Amaterasu
seakingupdates
Amaterasu
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,727
Damage
109,559
120,620
Taken
136,544
81,372
Mitigated
94,484
22,182
Healing
35,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,213
10,039
4,065
11,727
27,713
18,191
0
14,144
13,268
92,881
0
W
38,763
25,690
0
861
31,352
12,766
0
10,264
20,910
0
53,362
L
Fenrir
Farsight44
Fenrir
42,594
18,226
0
8,745
33,939
18,004
0
12,452
21,337
0
57,785
W
Xing Tian
Freecandy2952
Xing Tian
27,331
4,923
871
7,622
33,404
17,349
0
11,919
21,307
39,809
0
W
Achilles
2,343
1,177
0
40
5,698
3,179
0
1,861
3,787
0
7,515
L
9,582
5,151
0
497
23,053
12,906
0
11,332
11,521
0
24,552
W
Neith
Nsane28
Neith
27,906
17,282
270
3,392
19,269
13,012
0
5,627
13,074
0
60,530
L
Geb
5,473
0
0
0
19,435
8,493
0
5,792
13,513
12,876
0
W
Cthulhu
rexloco56
Cthulhu
29,384
3,391
274
8,852
30,897
35,066
0
15,015
15,587
61,348
0
L
Amaterasu
seakingupdates
Amaterasu
12,697
3,895
0
10,121
32,404
36,890
0
11,914
20,190
0
30,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,587
Gold Earned
75,315
212
Minions Killed
247
4
Camps Cleared
5
1,110,000
Distance Traveled
1,301,366
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,082
1,139
128
9
5
223,744
0
W
Nemesis
17,213
1,148
32
2
0
312,469
0
L
Fenrir
17,942
1,196
41
3
0
309,441
0
W
Xing Tian
15,405
1,027
26
2
0
230,101
0
W
Achilles
11,921
795
3
0
1
68,698
2
L
Chaac
13,581
905
30
2
0
213,374
0
W
Neith
16,998
1,133
62
4
1
189,490
0
L
Geb
12,494
833
13
1
0
255,677
0
W
Cthulhu
17,050
1,137
89
6
2
309,242
0
L
Amaterasu
14,216
948
35
2
0
299,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role