Player Matchup

Danzaburou
Danzaburou
BracingFiber130
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 43L
1,289 Elo+
Solo
Geb
Geb
DoolEXl
Geb
Level 17
God Stats
2W - 2L
1,541 SR
Queue Stats
26W - 25L
1,355 Elo+
Solo
Arachne
Arachne
OuriOkos
Arachne
Level 28
God Stats
6W - 3L
1,639 SR
Queue Stats
127W - 132L
1,324 Elo+
Solo
Ra
Ra
SweetBunny81365
Ra
Level 26
God Stats
4W - 1L
1,556 SR
Queue Stats
88W - 60L
1,464 Elo+
Solo
Skadi
Skadi
The_Killeur-K743
Skadi
Level 27
God Stats
13W - 3L
1,905 SR
Queue Stats
96W - 67L
1,464 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,379 Elo+

VS

Team Averages
Level 15
1,482 SR
1,483 Elo+
Apollo
Apollo
 
Apollo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FGHA
Neith
Level 4
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Izanami
Izanami
Johny_revenge2
Izanami
Level 28
God Stats
14W - 12L
1,499 SR
Queue Stats
41W - 42L
1,385 Elo+
Solo
Ymir
Ymir
obama033
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Ra
Ra
tenaz464sargento
Ra
Level 8
God Stats
1W - 2L
1,237 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BracingFiber130
Danzaburou
6
1 / 1 / 1
4,222
704
1,050
3,174
865
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
6
1 / 1 / 3
4,084
681
811
2,728
1,084
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
OuriOkos
Arachne
6
5 / 0 / 1
4,859
810
2,227
3,729
975
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 0 / 1
5,025
838
1,604
1,575
417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 1
4,068
678
2,305
1,775
465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 2 / 0
3,661
610
1,925
3,723
1,197
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
FGHA
Neith
1
0 / 0 / 0
2,723
454
0
0
0
5
1 / 2 / 0
3,646
608
2,024
2,553
743
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
2
0 / 5 / 0
2,987
498
1,782
4,248
1,605
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
3,452
575
422
2,513
528
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Danzaburou
BracingFiber130
Danzaburou
1
1
1
1.5
W
Geb
1
1
3
2.5
L
Neith
FGHA
Neith
0
0
0
0
L
1
2
0
0.5
W
Arachne
OuriOkos
Arachne
5
0
1
5.5
W
2
0
1
2.5
W
2
0
1
2.5
L
Ymir
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,997
Damage
6,153
12,981
Taken
13,037
3,806
Mitigated
4,073
4,749
Healing
1,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,925
912
0
809
3,723
1,197
0
382
3,341
0
12,908
W
Danzaburou
BracingFiber130
Danzaburou
1,050
625
0
393
3,174
865
365
771
2,403
0
12,255
W
Geb
811
159
135
635
2,728
1,084
322
547
2,181
8,748
0
L
Neith
FGHA
Neith
0
0
0
0
0
0
0
0
0
0
0
L
2,024
1,605
0
222
2,553
743
177
1,455
1,098
0
13,188
W
Arachne
OuriOkos
Arachne
2,227
1,833
0
2,300
3,729
975
0
759
2,970
0
13,239
W
1,604
448
0
908
1,575
417
0
69
1,506
22,639
0
W
2,305
1,121
0
378
1,775
465
786
58
1,717
0
15,422
L
Ymir
1,782
1,217
0
0
4,248
1,605
0
445
3,803
3,772
0
L
422
225
0
0
2,513
528
0
133
2,380
9,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,258
Gold Earned
16,469
147
Minions Killed
88
0
Camps Cleared
0
565,619
Distance Traveled
458,943
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,661
610
33
6
0
113,545
0
W
Danzaburou
4,222
704
24
4
0
102,119
0
W
Geb
4,084
681
13
2
0
111,632
1
L
Neith
2,723
454
0
0
0
0
0
L
Izanami
3,646
608
29
5
0
108,732
1
W
Arachne
4,859
810
27
5
0
116,196
0
W
Ra
5,025
838
51
9
0
123,023
1
W
Skadi
4,068
678
32
5
0
112,649
0
L
Ymir
2,987
498
4
1
0
106,891
1
L
Ra
3,452
575
22
4
0
129,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role