Player Matchup

Osiris
Osiris
Gold V
DeleteMan
Osiris
Gold V
Level 138
God Stats
2W - 1L
1,651 SR
Queue Stats
4W - 8L
1,586 MMR
Solo
Geb
Geb
Gold II
InsaneSim
Geb
Gold II
Level 139
God Stats
70W - 56L
1,637 SR
Queue Stats
340W - 332L
1,595 MMR
Solo
Heimdallr
Heimdallr
Gold I
JAC espi R5
Heimdallr
Gold I
Level 128
God Stats
1W - 1L
1,551 SR
Queue Stats
237W - 217L
1,616 MMR
Solo
Chang'e
Chang'e
Gold II
Trompyy
Chang'e
Gold II
Level 116
God Stats
33W - 16L
1,709 SR
Queue Stats
197W - 184L
1,583 MMR
Solo
Fenrir
Fenrir
Gold I
ravocraft
Fenrir
Gold I
Level 126
God Stats
4W - 2L
1,599 SR
Queue Stats
120W - 112L
1,615 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,630 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,645 SR
1,568 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
LargoZulu
Ymir
Gold II
Level 127
God Stats
3W - 3L
1,755 SR
Queue Stats
90W - 83L
1,586 MMR
Solo
Cerberus
Cerberus
Gold V
Scvasfvvve
Cerberus
Gold V
Level 145
God Stats
8W - 4L
1,704 SR
Queue Stats
87W - 83L
1,618 MMR
Solo
Mercury
Mercury
Gold II
csAlberto
Mercury
Gold II
Level 123
God Stats
77W - 45L
1,666 SR
Queue Stats
556W - 508L
1,559 MMR
Party 1
Hachiman
Hachiman
Gold I
cvilleballer44
Hachiman
Gold I
Level 106
God Stats
24W - 22L
1,600 SR
Queue Stats
275W - 260L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeleteMan
Osiris
7
0 / 0 / 0
3,910
652
2,143
2,763
1,344
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 1
3,650
608
736
2,270
790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
JAC espi R5
Heimdallr
6
0 / 0 / 1
3,628
605
1,446
2,463
545
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Trompyy
Chang'e
7
1 / 1 / 0
3,904
651
1,697
3,388
933
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ravocraft
Fenrir
6
1 / 0 / 1
3,869
645
727
3,208
767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BakasuraTsukuyomiArachneHeraAphrodite

VS

Bans
CthulhuPoseidonSkadiMerlinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 0
4,702
784
1,547
2,320
784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
0 / 0 / 0
3,541
590
884
2,985
1,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Scvasfvvve
Cerberus
5
0 / 0 / 0
3,403
567
752
1,836
645
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Mercury
csAlberto
Mercury
5
0 / 1 / 0
3,669
612
821
3,436
820
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
6
0 / 1 / 0
3,510
585
2,069
2,124
439
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
W
Osiris
DeleteMan
Osiris
0
0
0
0
W
0
0
1
0.5
W
Heimdallr
JAC espi R5
Heimdallr
0
0
1
0.5
L
Ymir
0
0
0
0
L
Cerberus
Scvasfvvve
Cerberus
0
0
0
0
W
Chang'e
Trompyy
Chang'e
1
1
0
1
L
Mercury
csAlberto
Mercury
0
1
0
0
L
Hachiman
0
1
0
0
W
Fenrir
ravocraft
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,749
Damage
6,073
14,092
Taken
12,701
4,379
Mitigated
3,768
5,708
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,547
277
0
1,090
2,320
784
0
1,574
746
23,901
0
W
Osiris
DeleteMan
Osiris
2,143
770
0
1,150
2,763
1,344
432
957
1,681
0
14,031
W
736
34
0
810
2,270
790
90
288
1,982
7,966
0
W
Heimdallr
JAC espi R5
Heimdallr
1,446
631
0
500
2,463
545
220
266
2,197
0
15,775
L
Ymir
884
290
0
1,000
2,985
1,080
0
186
2,757
7,837
0
L
Cerberus
Scvasfvvve
Cerberus
752
21
0
1,162
1,836
645
0
0
1,686
7,324
0
W
Chang'e
Trompyy
Chang'e
1,697
160
218
1,458
3,388
933
0
1,547
1,841
16,584
0
L
Mercury
csAlberto
Mercury
821
374
0
1,449
3,436
820
0
225
3,186
0
11,384
L
Hachiman
2,069
648
0
720
2,124
439
0
448
1,676
0
15,346
W
Fenrir
ravocraft
Fenrir
727
146
0
1,572
3,208
767
0
0
3,208
0
12,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
18,825
127
Minions Killed
159
0
Camps Cleared
0
569,111
Distance Traveled
558,822
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,702
784
52
9
0
131,147
3
W
Osiris
3,910
652
27
5
0
120,094
1
W
Geb
3,650
608
3
1
0
116,456
3
W
Heimdallr
3,628
605
36
6
0
112,613
1
L
Ymir
3,541
590
19
3
0
115,557
2
L
Cerberus
3,403
567
28
5
0
85,025
1
W
Chang'e
3,904
651
33
6
0
101,786
0
L
Mercury
3,669
612
25
4
0
135,084
2
L
Hachiman
3,510
585
35
6
0
92,009
1
W
Fenrir
3,869
645
28
5
0
118,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role