Player Matchup

Da Ji
Da Ji
Bolonc
Da Ji
Level 44
God Stats
3W - 5L
1,491 SR
Queue Stats
27W - 31L
1,444 Elo+
Party 2
Ullr
Ullr
Cherinford
Ullr
Level 28
God Stats
2W - 4L
1,418 SR
Queue Stats
42W - 44L
1,455 Elo+
Party 3
Fafnir
Fafnir
Porkolt
Fafnir
Level 24
God Stats
6W - 7L
1,540 SR
Queue Stats
17W - 14L
1,473 Elo+
Party 2
Agni
Agni
Tomcsiszaurusz
Agni
Level 36
God Stats
3W - 5L
1,394 SR
Queue Stats
29W - 37L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
ironclad145
Cthulhu
Level 42
God Stats
5W - 8L
1,169 SR
Queue Stats
48W - 55L
1,443 Elo+
Party 3
Team Averages
Level 35
1,402 SR
1,446 Elo+

VS

Team Averages
Level 105
1,615 SR
1,501 Elo+
Bastet
Bastet
AyraNam
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FlameBG
Erlang Shen
Level 44
God Stats
5W - 1L
1,817 SR
Queue Stats
142W - 176L
1,392 Elo+
Solo
Jormungandr
Jormungandr
HestromLoko
Jormungandr
Level 28
God Stats
8W - 7L
1,499 SR
Queue Stats
49W - 41L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Innochka
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ta3ikKrovi
Danzaburou
Level 152
God Stats
14W - 4L
1,760 SR
Queue Stats
382W - 344L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bolonc
Da Ji
7
1 / 5 / 0
5,315
532
2,331
7,951
1,996
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,172
417
1,535
4,983
1,059
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Porkolt
Fafnir
9
1 / 3 / 1
5,144
514
2,222
6,362
3,939
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 1
5,813
581
1,632
5,452
1,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ironclad145
Cthulhu
7
0 / 3 / 0
4,371
437
1,886
4,305
2,222
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AyraNam
Bastet
10
6 / 1 / 6
6,898
690
3,211
4,400
1,372
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
FlameBG
Erlang Shen
11
3 / 0 / 0
6,221
622
3,590
4,624
3,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
HestromLoko
Jormungandr
9
1 / 1 / 5
5,363
536
2,551
5,453
3,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Innochka
Nu Wa
10
0 / 0 / 8
6,098
610
3,907
2,901
792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Ta3ikKrovi
Danzaburou
10
9 / 1 / 2
6,646
665
6,187
5,330
1,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
19
19
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
AyraNam
Bastet
6
1
6
9
L
Da Ji
Bolonc
Da Ji
1
5
0
0.2
L
0
5
0
0
W
Erlang Shen
FlameBG
Erlang Shen
3
0
0
3
W
Jormungandr
HestromLoko
Jormungandr
1
1
5
3.5
W
Nu Wa
Innochka
Nu Wa
0
0
8
4
L
Fafnir
Porkolt
Fafnir
1
3
1
0.5
W
Danzaburou
Ta3ikKrovi
Danzaburou
9
1
2
10
L
1
3
1
0.5
L
Cthulhu
ironclad145
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,606
Damage
19,446
29,053
Taken
22,708
10,594
Mitigated
10,690
5,093
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AyraNam
Bastet
3,211
1,045
0
1,979
4,400
1,372
20
452
3,948
0
27,534
L
Da Ji
Bolonc
Da Ji
2,331
875
0
1,880
7,951
1,996
0
1,321
6,575
0
21,394
L
1,535
718
0
500
4,983
1,059
744
1,619
3,364
0
9,875
W
Erlang Shen
FlameBG
Erlang Shen
3,590
1,357
0
2,324
4,624
3,223
468
1,860
2,764
0
22,435
W
Jormungandr
HestromLoko
Jormungandr
2,551
865
393
656
5,453
3,708
419
1,122
4,331
15,521
0
W
Nu Wa
Innochka
Nu Wa
3,907
1,401
0
625
2,901
792
284
678
2,223
36,058
0
L
Fafnir
Porkolt
Fafnir
2,222
705
123
1,105
6,362
3,939
0
477
5,560
10,460
0
W
Danzaburou
Ta3ikKrovi
Danzaburou
6,187
2,834
0
2,482
5,330
1,595
195
1,628
3,702
0
26,861
L
1,632
151
0
1,485
5,452
1,378
0
1,253
4,199
26,040
0
L
Cthulhu
ironclad145
Cthulhu
1,886
78
0
0
4,305
2,222
459
1,788
2,517
12,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
31,226
171
Minions Killed
247
0
Camps Cleared
0
829,526
Distance Traveled
874,621
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,898
690
60
6
0
213,722
3
L
Da Ji
5,315
532
47
5
0
175,447
2
L
Ullr
4,172
417
26
3
0
153,513
0
W
Erlang Shen
6,221
622
58
6
0
157,684
2
W
Jormungandr
5,363
536
37
4
0
157,472
3
W
Nu Wa
6,098
610
56
6
0
164,642
2
L
Fafnir
5,144
514
22
2
0
150,196
2
W
Danzaburou
6,646
665
36
4
0
181,101
0
L
Agni
5,813
581
64
6
0
181,626
1
L
Cthulhu
4,371
437
12
1
0
168,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role