Player Matchup

Hercules
Hercules
Bridge4our
Hercules
Level 16
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo
Sol
Sol
Rebeliousgamer34
Sol
Level 26
God Stats
35W - 27L
1,545 SR
Queue Stats
61W - 51L
1,457 Elo+
Party 3
Chang'e
Chang'e
Rennnings
Chang'e
Level 18
God Stats
22W - 10L
1,671 SR
Queue Stats
57W - 44L
1,501 Elo+
Party 3
Izanami
Izanami
lotttoh
Izanami
Level 17
God Stats
3W - 1L
1,738 SR
Queue Stats
59W - 47L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
vatoure
Hun Batz
Level 18
God Stats
2W - 2L
1,738 SR
Queue Stats
30W - 24L
1,516 Elo+
Party 2
Team Averages
Level 19
1,677 SR
1,497 Elo+

VS

Team Averages
Level 22
1,492 SR
1,473 Elo+
Baron Samedi
Baron Samedi
BreavexHxC
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fleshandblood
Ares
Level 27
God Stats
4W - 3L
1,653 SR
Queue Stats
80W - 61L
1,570 Elo+
Party 1
Hera
Hera
KevinTarot
Hera
Level 13
God Stats
0W - 5L
1,053 SR
Queue Stats
13W - 26L
1,312 Elo+
Solo
Danzaburou
Danzaburou
chakadi
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,415 Elo+
Solo
Cupid
Cupid
naughtiusmax
Cupid
Level 28
God Stats
5W - 5L
1,753 SR
Queue Stats
90W - 80L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bridge4our
Hercules
20
1 / 3 / 31
13,430
1,033
17,351
29,269
29,904
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 18
13,136
1,010
14,727
17,794
7,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Rennnings
Chang'e
20
21 / 0 / 18
16,845
1,296
41,647
20,721
10,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
lotttoh
Izanami
19
4 / 2 / 19
12,711
978
16,963
12,576
6,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
vatoure
Hun Batz
20
12 / 5 / 20
14,670
1,128
23,156
19,674
10,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreavexHxC
Baron Samedi
18
0 / 5 / 7
12,400
954
16,123
19,343
21,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
2 / 10 / 8
12,215
940
15,507
33,472
50,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 12 / 8
11,732
902
11,429
21,194
12,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
chakadi
Danzaburou
19
4 / 9 / 8
13,100
1,008
28,684
26,701
16,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 6 / 6
13,070
1,005
16,547
20,778
12,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
49
42
Kills
12
13
Deaths
42
106
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BreavexHxC
Baron Samedi
0
5
7
0.7
W
Hercules
Bridge4our
Hercules
1
3
31
5.5
L
2
10
8
0.6
L
1
12
8
0.42
W
4
3
18
4.33
W
Chang'e
Rennnings
Chang'e
21
0
18
30
L
Danzaburou
chakadi
Danzaburou
4
9
8
0.89
W
Izanami
lotttoh
Izanami
4
2
19
6.75
L
5
6
6
1.33
W
Hun Batz
vatoure
Hun Batz
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,844
Damage
88,290
100,034
Taken
121,488
64,160
Mitigated
112,830
43,770
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BreavexHxC
Baron Samedi
16,123
1,900
3,344
2,401
19,343
21,390
0
8,738
10,605
46,109
0
W
Hercules
Bridge4our
Hercules
17,351
7,042
0
8,846
29,269
29,904
0
10,032
19,237
0
34,425
L
15,507
901
0
0
33,472
50,084
0
16,467
17,005
23,080
0
L
11,429
4,191
0
0
21,194
12,065
0
9,426
11,768
22,598
0
W
14,727
5,860
0
5,628
17,794
7,702
0
8,518
9,276
31,294
0
W
Chang'e
Rennnings
Chang'e
41,647
2,705
11,656
15,740
20,721
10,355
0
10,669
10,052
84,958
0
L
Danzaburou
chakadi
Danzaburou
28,684
17,914
0
1,714
26,701
16,721
0
11,160
15,541
0
60,815
W
Izanami
lotttoh
Izanami
16,963
13,030
0
1,060
12,576
6,069
0
5,445
7,131
0
44,469
L
16,547
10,473
655
316
20,778
12,570
0
10,637
10,141
0
55,655
W
Hun Batz
vatoure
Hun Batz
23,156
6,629
0
840
19,674
10,130
0
8,395
11,279
78
35,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,792
Gold Earned
62,517
268
Minions Killed
246
9
Camps Cleared
5
1,290,133
Distance Traveled
1,215,958
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,400
954
57
4
1
238,946
0
W
Hercules
13,430
1,033
35
3
2
279,962
0
L
Ares
12,215
940
6
0
0
262,871
0
L
Hera
11,732
902
31
2
0
246,122
0
W
Sol
13,136
1,010
42
3
3
245,864
0
W
Chang'e
16,845
1,296
92
7
1
295,917
0
L
Danzaburou
13,100
1,008
64
5
1
230,424
3
W
Izanami
12,711
978
72
6
0
224,963
0
L
Cupid
13,070
1,005
88
7
3
237,595
2
W
Hun Batz
14,670
1,128
27
2
3
243,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role